Unreal Engine Game - FPS Prototype
Completed by Pascal STÄGER
March 2, 2026
14 hours (approximately)
Pascal STÄGER's account is verified. Coursera certifies their successful completion of Unreal Engine Game - FPS Prototype
What you will learn
Construct player input, movement, and firing mechanics using Unreal Engine Blueprints for an FPS prototype.
Implement line tracing, interactive targets, scoring, and health systems to create responsive gameplay.
Design dynamic UI screens with Widget Blueprints that display gameplay variables and real-time player feedback.
Integrate AI logic, particle effects, and visual feedback systems into a polished FPS gameplay experience.

