Wenn Sie sich für diesen Kurs anmelden, werden Sie auch für diese Spezialisierung angemeldet.
Lernen Sie neue Konzepte von Branchenexperten
Gewinnen Sie ein Grundverständnis bestimmter Themen oder Tools
Erwerben Sie berufsrelevante Kompetenzen durch praktische Projekte
Erwerben Sie ein Berufszertifikat zur Vorlage
In diesem Kurs gibt es 3 Module
This course is designed to equip learners with a deep, practice-oriented understanding of Unreal Engine’s Cascade particle system. Through a structured, multi-module approach, participants will construct foundational particle systems such as sprite emitters, implement GPU and mesh-based systems for performance and visual complexity, and integrate advanced emitters like beams, ribbons, and animated trails into real-time environments.
Beginning with basic particle generation and manipulation, the course advances into high-performance GPU effects, curve-based control systems, and physics-enhanced emitters that react to skeletal animations and scene geometry. Learners will apply modular workflows, curve editors, vector fields, and material systems to develop expressive, stylized, or realistic particle effects for games, cinematics, and interactive media.
By the end of the course, learners will be able to design, assemble, and optimize custom visual effects using Unreal Engine’s powerful particle tools, aligning artistic vision with technical execution.
This module introduces learners to Unreal Engine’s Cascade particle system editor, covering the foundational tools and principles for designing dynamic particle effects. Through hands-on exploration of emitters, modules, and particle behaviors, learners will gain the skills to control attributes such as color, size, lifetime, velocity, and activation. By the end of this module, participants will be able to build and customize particle systems such as explosions, environmental effects, and game-ready visual components using Cascade’s modular interface.
Das ist alles enthalten
8 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
8 Videos•Insgesamt 71 Minuten
Introduction to Cascade Editor•7 Minuten
How to Create a Cascade•7 Minuten
How Modules Manipulate in Emitter•11 Minuten
Color Over life and Size by Life in Emitter•11 Minuten
Spwan and Lifetime Module•9 Minuten
Velocity and Acceleration in Emitter•12 Minuten
Creating Our First Explosion Particle•9 Minuten
Activation and Deactivation Gambian Effect•5 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Graded - Getting Started with Cascade Editor•30 Minuten
Introduction and Basics•10 Minuten
Controlling Particle Behavior•10 Minuten
Building Your First Effects•10 Minuten
Sprite and GPU Emitters
Modul 2•2 Stunden abzuschließen
Moduldetails
This module explores advanced particle systems in Unreal Engine’s Cascade, focusing on sprite-based and GPU-based emitters. Learners will gain hands-on experience creating sprite emitters, configuring dynamic properties like lifetime, velocity, and size, and using curve editors to control value transitions. The module further delves into GPU sprite emitters, color manipulation, vector fields, and mesh-based particles. By the end of the module, learners will be equipped to build complex, high-performance particle effects that integrate physics, visuals, and directional influence.
Das ist alles enthalten
9 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
9 Videos•Insgesamt 72 Minuten
Creating a Sprite Emitter•7 Minuten
Creating a Sprite Emitter Continues•7 Minuten
Out Val and in Val in Sprite Emitter•8 Minuten
Actor Collision In Sprite Emitter•9 Minuten
Creating a GPU Sprite Emitter•6 Minuten
Adding a Color and Boning to GPU Emitter•9 Minuten
Adding a Vector Field to Gpu Emitter•9 Minuten
Creating A Mesh Emitter•8 Minuten
Creating A Mesh Emitter Continues•9 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Graded - Sprite and GPU Emitters•30 Minuten
Building Sprite Emitters•10 Minuten
Creating GPU Sprite Effects•10 Minuten
Mesh Emitters and Vector Fields•10 Minuten
Advanced Emitters and Trails
Modul 3•3 Stunden abzuschließen
Moduldetails
This module explores specialized particle emitter types in Unreal Engine’s Cascade system, focusing on beam, ribbon, and anim trail emitters. Learners will gain hands-on experience building beam effects for real-time connections, designing ribbon-based trails for continuous particle paths, and integrating anim trail emitters with skeletal mesh animations. Additionally, the module covers visual enhancements like tangents, trail color transitions, and dynamic material adjustments, empowering learners to create expressive and physically reactive visual trails in a game environment.
Das ist alles enthalten
7 Videos3 Aufgaben
Infos zu Modulinhalt anzeigen
7 Videos•Insgesamt 71 Minuten
Creating a Beam Emitter•11 Minuten
Adding Tangent to Beam Emitter•5 Minuten
Creating A Ribbon Emitter•11 Minuten
Creating A Ribbon Emitter Continues•10 Minuten
Creating Anim Trail Emitter•11 Minuten
Creating Anim Trail Emitter Continues•12 Minuten
Adding Color to Trail•11 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Graded - Advanced Emitters and Trails•30 Minuten
Beam and Ribbon Emitters•10 Minuten
Animated Trails and Finishing Touches•10 Minuten
Erwerben Sie ein Karrierezertifikat.
Fügen Sie dieses Zeugnis Ihrem LinkedIn-Profil, Lebenslauf oder CV hinzu. Teilen Sie sie in Social Media und in Ihrer Leistungsbeurteilung.
Welcome to EDUCBA, a place where knowledge is limitless! We provide a wide selection of instructive and engaging programmes designed to empower students of all ages and experiences. From the convenience of your home, start a revolutionary educational experience with our cutting-edge technologies courses and experienced instructors.
When will I have access to the lectures and assignments?
To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
What will I get if I subscribe to this Specialization?
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Is financial aid available?
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.