Imperial College London
3D Graphics in Android: Sensors and VR
Imperial College London

3D Graphics in Android: Sensors and VR

This course is part of Advanced App Development in Android Specialization

Taught in English

Some content may not be translated

Benny Lo

Instructor: Benny Lo

10,425 already enrolled

Included with Coursera Plus

Course

Gain insight into a topic and learn the fundamentals

4.7

(12 reviews)

Advanced level

Recommended experience

27 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Assessments

7 quizzes

Course

Gain insight into a topic and learn the fundamentals

4.7

(12 reviews)

Advanced level

Recommended experience

27 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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Build your subject-matter expertise

This course is part of the Advanced App Development in Android Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 4 modules in this course

In this first module, we're going to look at some core functions which we can use within Android to create 3D objects and scenes. We'll begin by looking at how we can add animation to 3D objects and make these interactive using touch control. We'll then look at using lighting and reflection to make our 3D objects look more realistic.

What's included

10 videos4 readings3 quizzes2 discussion prompts

In this module, we're going to look at making scenes and objects even more realistic. We'll begin by learning how to apply textures to objects. We'll then look at creating multiple 3D objects and how to combine these using transparency and blending.

What's included

9 videos3 readings1 quiz2 peer reviews2 discussion prompts

In this module, we'll build on the topics we've covered so far to create interactive virtual environments. We'll begin by looking at what sensors are available on Android phones and how we can use them. We'll then look at the frame buffer and the effects we can produce with it. Finally, we'll look at implementing the VR binocular view.

What's included

9 videos2 readings3 quizzes1 peer review2 discussion prompts

In this final module, you will apply everything you have learned into a summative assignment by creating a VR app which uses binocular view.

What's included

1 video1 reading1 peer review1 discussion prompt

Instructor

Benny Lo
Imperial College London
4 Courses25,467 learners

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