In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
About this Course
- 5 stars76.12%
- 4 stars17.48%
- 3 stars3.81%
- 2 stars1.45%
- 1 star1.12%
TOP REVIEWS FROM CHARACTER DESIGN FOR VIDEO GAMES
Es un excelente curso para ver como artistas reales (y muy buenos) crean y conceptualizan personajes. Además las tareas están muy bien hechas y hacen a tu creatividad trabajar.
As I said earlier, I recommend this course for everyone; doctors included (:
I like how this course was treated in a different way. We see people doing the job on there ground, that's interesting.
I loved the interviews! It was relaxing working on my art projects while listening to the recordings.
...but the course still needs more puppet.
An amazing course, I really enjoyed it ..
very useful assignments .. opened my mind in different ways
would have loved references or so ..
About the Game Design: Art and Concepts Specialization
Frequently Asked Questions
When will I have access to the lectures and assignments?
What will I get if I subscribe to this Specialization?
Is financial aid available?
More questions? Visit the Learner Help Center.