About this Course

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Learner Career Outcomes

41%

started a new career after completing these courses

29%

got a tangible career benefit from this course
Shareable Certificate
Earn a Certificate upon completion
100% online
Start instantly and learn at your own schedule.
Flexible deadlines
Reset deadlines in accordance to your schedule.
Beginner Level
Approx. 28 hours to complete
English
Subtitles: English, German, Chinese (Simplified)

Skills you will gain

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Programming

Learner Career Outcomes

41%

started a new career after completing these courses

29%

got a tangible career benefit from this course
Shareable Certificate
Earn a Certificate upon completion
100% online
Start instantly and learn at your own schedule.
Flexible deadlines
Reset deadlines in accordance to your schedule.
Beginner Level
Approx. 28 hours to complete
English
Subtitles: English, German, Chinese (Simplified)

Offered by

University of Colorado System logo

University of Colorado System

Syllabus - What you will learn from this course

Content RatingThumbs Up94%(5,884 ratings)Info
Week
1

Week 1

8 hours to complete

Starting to Program

8 hours to complete
14 videos (Total 93 min), 16 readings, 3 quizzes
14 videos
Navigating a Coursera Course3m
Meet the Instructor (optional)10m
Lesson Introduction1m
Picking Your Development Environment3m
Your First Console App in MonoDevelop13m
Your First Console App in Visual Studio4m
Your First Unity Script8m
Lesson Introduction26s
Bits and Bytes5m
Data Types, Variables, and Constants5m
Integer Data Types12m
Floating Point Data Types7m
Reading Documentation9m
16 readings
Dr. T's Book10m
Setting Up Your Development Environment10m
Course Topic Index10m
Lecture Code10m
Exercise Code10m
Running the Course Software10m
Exercise 1: Writing Your First Console Application10m
Exercise 2: Writing Your First Unity Script10m
Your First C# Code Lecture Code10m
Exercise 3: Declaring and Using Variables10m
Exercise 4: Calculating with Integers10m
Exercise 5: Declaring and Using Variables and Constants10m
Exercise 6: Trigonometry with Floats10m
Exercise 7: Calculations and Rounding10m
Data Types, Variables, and Constants Lecture Code10m
It's All Greek to Me Solution10m
2 practice exercises
Bits and Bytes30m
Data Types30m
Week
2

Week 2

4 hours to complete

Classes and Objects

4 hours to complete
6 videos (Total 33 min), 4 readings, 1 quiz
6 videos
Introduction to Classes and Objects9m
Using a Class: Constructor6m
Using a Class: Properties4m
Using a Class: Methods7m
Classes and Objects in Unity2m
4 readings
Exercise 8: Rolling the Dice10m
Exercise 9: Look at the Cards10m
Classes and Objects Lecture Code10m
Nothing Like Blackjack Solution10m
Week
3

Week 3

10 hours to complete

Unity 2D Basics and Selection

10 hours to complete
18 videos (Total 109 min), 12 readings, 1 quiz
18 videos
The Unity Editor3m
Sprites and Game Objects7m
Unity's Component System3m
Scripts as Components3m
Debugging a Unity Script in MonoDevelop5m
Debugging a Unity Script in Visual Studio2m
2D Physics11m
Colliders and Physics Materials, Part 16m
Colliders and Physics Materials, Part 28m
Prefabs3m
Lesson Introduction1m
Booleans4m
If Statements8m
Switch Statements5m
Timers9m
Spawning Teddies8m
Tagged Destruction12m
12 readings
Exercise 10: Unity Basics10m
Exercise 11: Growing Teddies10m
Exercise 12: Move That Game Object10m
Exercise 13: More Unity Practice10m
Unity 2D Basics Lecture Code10m
Exercise 14: Jump That Game Object10m
Exercise 15: If and Switch Statements10m
Exercise 16: Shrink and Grow10m
Exercise 17: Teddy Bear Explosions10m
Selection Lecture Code10m
Rock of Ages Unity Project3h
Number Characteristics Solution10m
Week
4

Week 4

5 hours to complete

Unity Input

5 hours to complete
10 videos (Total 59 min), 5 readings, 1 quiz
10 videos
Mouse Location Processing7m
Working for the Clampdown9m
Mouse Button Processing7m
The Input Manager7m
Mouse Button Processing Revisited4m
Stop the Madness6m
Keyboard Processing8m
Gamepad Processing5m
Finishing Up1m
5 readings
Exercise 18: Mouse Jumping10m
Exercise 19: Spawn and Explode10m
Exercise 20: Finally, a Driving Game10m
Unity Input Lecture Code10m
Shipbuilding 101 Unity Project3h
1 practice exercise
Final Exam30m

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About the C# Programming for Unity Game Development Specialization

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

Frequently Asked Questions

  • Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:

    • The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.

    • The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • If you subscribed, you get a 7-day free trial during which you can cancel at no penalty. After that, we don’t give refunds, but you can cancel your subscription at any time. See our full refund policy.

  • Yes, Coursera provides financial aid to learners who cannot afford the fee. Apply for it by clicking on the Financial Aid link beneath the "Enroll" button on the left. You'll be prompted to complete an application and will be notified if you are approved. You'll need to complete this step for each course in the Specialization, including the Capstone Project. Learn more.

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