Packt
Unreal Engine 5 Environments – Artist Bootcamp

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Packt

Unreal Engine 5 Environments – Artist Bootcamp

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Import assets and apply PBR materials to create realistic surfaces.

  • Create interactive environments using Blueprints.

  • Sculpt and texture dynamic terrains using height maps and advanced sculpting tools.

  • Integrate advanced VFX like fire, smoke, and water into your scenes.

Details to know

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Recently updated!

January 2026

Assessments

18 assignments

Taught in English

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There are 17 modules in this course

In this module, we will dive into the foundational concepts of Unreal Engine 5, setting the stage for an engaging journey through the course. You’ll learn about the user interface and get an overview of the essential features and tools needed to create dynamic environments. This section will ensure you understand the course's key objectives and lay the groundwork for the advanced techniques to come.

What's included

1 video1 reading

In this module, we will focus on asset management and material setup within Unreal Engine 5. You’ll begin by learning how to import and organize assets, such as chairs and tables, into your project. We’ll then explore the PBR material workflow, showing you how to create realistic materials that react to light, enhancing the visual fidelity of your environment.

What's included

5 videos1 assignment

In this module, we will delve deeper into Unreal Engine 5’s material system. You’ll learn how to create reusable material instances, allowing you to apply consistent changes across your scene. We will cover various material types, including PBR water and textures, and teach you how to clean up and optimize your material workflow to ensure smooth performance.

What's included

5 videos1 assignment

In this module, we will explore the powerful technique of vertex painting in Unreal Engine 5. You’ll learn how to create materials that allow you to paint directly onto 3D models, such as adding moss to castle walls. We’ll cover the necessary steps to apply height blend controls for realistic detail, enhancing the natural look of your environment.

What's included

4 videos1 assignment

In this module, we will focus on integrating physics into your environment for dynamic object scattering. You will learn how to scatter objects such as rocks and debris around your scene, using Unreal Engine 5’s physics engine. This will create a more immersive and interactive environment, where objects react naturally to forces in your world.

What's included

1 video1 assignment

In this module, we will cover advanced mask blending techniques to seamlessly integrate objects into their environment. You’ll learn how to set up object-to-surface masking, allowing for smooth transitions between objects and the terrain. These techniques will enable you to create highly realistic and cohesive scenes, enhancing visual immersion.

What's included

2 videos1 assignment

In this module, we will teach you the art of terrain creation in Unreal Engine 5. You will learn how to generate terrains using height map data and refine them with advanced sculpting tools. By the end of this section, you’ll be able to create complex, realistic landscapes and apply materials that seamlessly integrate with your environment’s textures.

What's included

5 videos1 assignment

In this module, we will teach you how to add atmospheric depth to your scene using height fog and volumetric effects. You will learn how to manipulate fog parameters to create a sense of scale and distance, enhancing the overall mood of your environment. This section will guide you through creating fog planes and volumetric fog materials to bring your landscape to life.

What's included

5 videos1 assignment

In this module, we will explore the integration of virtual nature into your environment. You will learn how to use the Quixel library and Foliage tool to populate your scene with grass, shrubs, and trees. We’ll cover advanced techniques for painting plants on cliff surfaces and guide you through adding wind effects to make the foliage come alive.

What's included

4 videos1 assignment

In this module, we will dive into the Niagara particle system to create immersive environmental effects. You’ll learn how to generate realistic smoke and fire particles, control their velocity, and add color variations for dynamic visuals. This section will give you the skills to create impactful visual effects for your Unreal Engine 5 environments.

What's included

5 videos1 assignment

In this module, we will teach you how to create stunning animated water materials for your scene. You will learn how to add constant panning motion and realistic ripple distortion to water surfaces, providing a more dynamic and immersive water effect. This section will help you bring water features to life, adding depth to your environment.

What's included

1 video1 assignment

In this module, we will focus on lighting techniques to enhance your environment in Unreal Engine 5. You will learn how to use a 3-point lighting setup to create depth and dimension in your scene. We’ll also cover how to adjust skylight and ambient lighting for a natural look, and show you how to craft stunning night scenes using post-process effects.

What's included

3 videos1 assignment

In this module, we will explore how to set up a day-night cycle in Unreal Engine 5. You’ll learn how to create a starry night sky and adjust its appearance during the day-night transition. We’ll teach you how to use the Sun Position Calculator plugin to animate the sun’s movement, simulating a realistic and dynamic sky cycle for your environment.

What's included

3 videos1 assignment

In this module, we will teach you how to create professional-level cinematic camera effects in Unreal Engine 5. You’ll learn to animate cameras with rotating and handheld effects for dynamic shots. Additionally, we’ll cover how to export your project as high-quality video renders, allowing you to showcase your work with smooth transitions and impressive visuals.

What's included

4 videos1 assignment

In this module, we will add dynamic motion to your Unreal Engine 5 environment. You will learn how to animate foliage with wind effects, making your trees and grass sway realistically. We’ll also cover how to animate bee wings and birds to introduce life-like movement, enhancing the overall immersion of your environment.

What's included

4 videos1 assignment

In this module, we will dive into the world of Blueprints in Unreal Engine 5. You will learn how to set up first-person game modes and create interactive elements using Blueprints. We’ll guide you through creating prefabs for asset placement and show you how to animate doors and objects, adding interactivity and gameplay functionality to your projects.

What's included

4 videos1 assignment

In this module, we will walk you through creating a collectible item in Unreal Engine 5. You’ll learn how to animate a floating trophy and trigger UI text messages when players collect it. This section will help you develop engaging game elements and reward systems, enhancing player interaction and immersion in your virtual world.

What's included

3 videos3 assignments

Instructor

Packt - Course Instructors
Packt
1,299 Courses334,545 learners

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