This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.
This course is part of the Art for Games Specialization
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About this Course
Some familiarity with Photoshop and unity will be helpful, but not necessary.
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Try Coursera for BusinessSome familiarity with Photoshop and unity will be helpful, but not necessary.
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Syllabus - What you will learn from this course
Week 1: Introduction to Pixel Art
Week 2: Pixel Art Environments
Week 3: Pixel Art Characters
Week 4: Pixel Art Animation
Reviews
- 5 stars71.35%
- 4 stars17.96%
- 3 stars3.88%
- 2 stars2.91%
- 1 star3.88%
TOP REVIEWS FROM PIXEL ART FOR VIDEO GAMES
I learned alot from this course. To complete this course you need dedication and consistency. At the end of the course you will create an amazing pixel art for games.
It was fun, educational and the most importantly; inspirational.
Awesome course. The learning curve is steep if you have never used unity or photoshop though - It slows down progress.
Lectures and pipeline of the course is very well constructed in my opinion. There are a lot to learn in this course.
About the Art for Games Specialization

Frequently Asked Questions
When will I have access to the lectures and assignments?
What will I get if I subscribe to this Specialization?
Is financial aid available?
Do I need to use Photoshop?
Why do I need to learn to import things into Unity if I'm an artist?
Wow, this seems like too much work!
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