About this Course
4,832 recent views

100% online

Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Intermediate Level

Approx. 27 hours to complete

Suggested: 5 weeks of study, 4-6 hours/week...

Chinese (Simplified)

Subtitles: Chinese (Simplified)
Learners taking this Course are
  • Software Engineers

    100% online

    Start instantly and learn at your own schedule.

    Flexible deadlines

    Reset deadlines in accordance to your schedule.

    Intermediate Level

    Approx. 27 hours to complete

    Suggested: 5 weeks of study, 4-6 hours/week...

    Chinese (Simplified)

    Subtitles: Chinese (Simplified)

    Syllabus - What you will learn from this course

    Week
    1
    3 hours to complete

    课程简介与游戏可玩性提升

    19 videos (Total 111 min), 6 readings, 2 quizzes
    19 videos
    课程教学项目:慕课英雄2效果展示2m
    授课单位与教师介绍2m
    学生情况调研表29s
    导航系统基本用法6m
    导航系统基本用法 — 演示环节6m
    导航网格的设置方法7m
    导航网格的设置方法 — 演示环节4m
    导航代理的设置方法6m
    导航代理的设置方法 — 演示环节6m
    僵尸AI概述4m
    实现僵尸的感知能力5m
    实现僵尸AI(a)5m
    实现僵尸AI(b)6m
    实现僵尸AI — 演示环节8m
    逆向动力学8m
    逆向动力学 — 演示环节11m
    实现玩家换枪功能4m
    实现玩家换枪功能 — 演示环节7m
    6 readings
    课程教学项目:慕课英雄2效果展示视频链接10m
    课程相关资源下载和使用说明10m
    附加阅读:错误排查10m
    第一单元资源文件说明10m
    附加阅读:Unity官方资料(导航系统)10m
    附加阅读:Unity官方资料(逆向动力学)10m
    2 practice exercises
    Unity导航系统10m
    僵尸AI 和 逆向动力学10m
    Week
    2
    3 hours to complete

    游戏画面品质提升

    17 videos (Total 93 min), 6 readings, 3 quizzes
    17 videos
    光源类型和属性6m
    光源类型和属性 — 演示环节3m
    阴影5m
    全局光照的基本概念5m
    全局光照的使用方法4m
    全局光照的使用方法 — 演示环节4m
    全局光照的光照探头6m
    全局光照的光照探头 — 演示环节7m
    着色器的基本概念3m
    Unity内建着色器6m
    Unity内建着色器 — 演示环节5m
    Unity自定义着色器5m
    实现僵尸狂暴效果4m
    实现僵尸狂暴效果 — 演示环节8m
    图像特效 Image Effect6m
    图像特效 Image Effect — 演示环节3m
    6 readings
    附加阅读:Unity官方资料10m
    第二单元资源文件说明10m
    附加阅读:Unity官方资料(光照、阴影)10m
    附加阅读:Unity官方资料(全局光照)10m
    附加阅读:自定义着色器10m
    附加阅读:Unity官方资料(图像特效)10m
    3 practice exercises
    场景渲染和光照进阶10m
    全局光照和光照探头10m
    Unity着色器(Shader)10m
    Week
    3
    5 hours to complete

    游戏性能优化

    15 videos (Total 101 min), 5 readings, 3 quizzes
    15 videos
    Unity性能分析工具Profiler6m
    Unity性能分析工具Profiler — 演示环节8m
    Profiler的远程分析功能4m
    Profiler的远程分析功能 — 演示环节11m
    CPU优化10m
    CPU优化 — 演示视频7m
    渲染优化(a)7m
    渲染优化(b)5m
    渲染优化 — 演示视频6m
    内存优化3m
    Unity Quality质量设置(a)5m
    Unity Quality质量设置(b)7m
    Unity Quality质量设置 — 演示视频10m
    《慕课英雄2》阶段性总结1m
    5 readings
    附加阅读:Unity官方资料10m
    第三单元资源文件说明10m
    附加阅读:Unity官方资料(Unity Profiler)10m
    附加阅读:Unity官方资料(游戏性能优化)10m
    附加阅读:Unity官方资料(Unity Quality)10m
    2 practice exercises
    优化概述和Profiler性能分析工具10m
    Unity游戏性能优化10m
    Week
    4
    3 hours to complete

    Photon网络引擎与网络游戏大厅制作

    14 videos (Total 111 min), 3 readings, 2 quizzes
    14 videos
    《慕课英雄2》网络手游3m
    Photon网络引擎、Photon Unity Networking(PUN)与Photon Server3m
    PUN、Photon Server的下载和配置5m
    PUN基本连接流程9m
    PUN常用类说明3m
    游戏登录界面7m
    游戏登录界面 — 演示环节12m
    游戏大厅界面9m
    游戏大厅界面 — 演示环节10m
    创建、加入游戏房间6m
    创建、加入游戏房间 — 演示环节9m
    游戏房间界面12m
    游戏房间界面 — 演示环节12m
    3 readings
    附加阅读:Unity官方资料10m
    第四单元资源文件说明10m
    附加阅读:Photon官方资料10m
    2 practice exercises
    网络游戏和Photon网络引擎10m
    PUN制作网络游戏大厅10m
    4.6
    8 ReviewsChevron Right

    Top reviews from 基于Unity引擎的游戏开发进阶

    By LLDec 5th 2016

    剩下最后一周网络的没有看,需要时再看。\n\n看完基础与进阶,对Unity有了较为全面的认识,教学方式很先进,比国内大部分网站直播敲代码的方式高效了很多,关键是为学习者指明了方向,没有付费,很感谢,会为其他初学者推荐这套教程

    Instructor

    Avatar

    姜忠鼎

    副教授
    复旦大学

    About Fudan University

    Founded in 1905, Fudan University is one of China’s leading research universities playing a vital role in the cultural, social and economic development of the country. It is growing into a globally influential university that attracts 35,000 students from across China and 150 countries around the world. The university offers a unique educational experience focused on broad-based, multidisciplinary learning as well as depth of study....

    About the 网络游戏设计与开发 Specialization

    本专项课程,由4门课程有机地组成一体,层层进阶,连贯性极强,每一课程的最后一个章节为下一门新课程的开启做铺垫,最终形成游戏行业产、学、研联动的良性循环,为学习者打开解行业的全景视角。主讲教师将传授给学习者游戏行业从业者所必备的基础知识,理论与实践相结合,剖析经典案例,结合作业与毕业设计,最终协助学习者创作出属于自己的作品,完成游戏项目推广。为学习者自主创业、提升专业技能、独立承接游戏项目研发打下良好的基础。每年会开放3次毕业项目,该专项课程属于初级课程,面向英语和华语为主的学员开放。适合游戏软件工程师、自学游戏程序员,游戏产业的从业人员以及业余爱好者学习。...
    网络游戏设计与开发

    Frequently Asked Questions

    • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

    • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

    More questions? Visit the Learner Help Center.