Back to Prototyping and Design
University of Minnesota

Prototyping and Design

In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.

Status: User Interface (UI) Design
Status: Internet Of Things
Course11 hours

Featured reviews

Reviewed Aug 5, 2022

its amazing for everyone that see this coursethanks

Reviewed Aug 25, 2017

it is great . I thank the teachers who helped me with this knowledge

Reviewed Jan 24, 2021

for learning basic prototyping, this course is really good

Reviewed Aug 5, 2017

The course was great but I expected more practice related content for prototyping and design

Reviewed Sep 2, 2017

I had problems doing the prototyping assignment, but I had so much fun!

Reviewed Apr 30, 2021

This class was useful, I was able to know about new things. Class activities are good!

Reviewed Mar 21, 2017

Great class with an interesting hands-on activity.

Reviewed Oct 21, 2020

Excellent course, I am learning a lot and love the way we have different lectures

Reviewed May 6, 2019

Excellent overview of the prototyping tools and methods

Reviewed Feb 21, 2021

Excellent class! Solid use of paper prototyping to demonstrate the use of low fidelity prototypes. Also loved the discussion around Universal Design, lots of great insights.

Reviewed Jun 3, 2018

Well taught curriculum with experienced faculty. Helped me in getting more relevant knowledge related overall design practice.

Reviewed Mar 10, 2019

I really really loved week 3 content, it added a lot for my knowledge and inspired me a lot.I keep watching it over and over