Build a complete first-person shooter (FPS) gameplay experience in Unreal Engine using Blueprint visual scripting. This hands-on course guides you through designing and integrating the core systems that power responsive combat, weapon mechanics, AI behavior, gameplay objectives, and player feedback.

Unreal FPS Development - Combat, AI & UI Systems

Unreal FPS Development - Combat, AI & UI Systems
This course is part of Unreal Engine FPS & Action Game Development Specialization

Instructor: EDUCBA
Access provided by National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”
Recommended experience
What you'll learn
Construct responsive FPS weapon systems with firing effects, ammo tracking, reload mechanics, and Blueprint-based input handling.
Implement AI behaviors and gameplay objectives using Blueprint scripting, perception logic, and character tracking systems.
Design interactive UI elements, gameplay timers, crosshairs, notifications, and player feedback for immersive gameplay.
Evaluate and refine a complete FPS gameplay loop by integrating combat, AI, UI, and weapon systems in Unreal Engine.
Skills you'll gain
Tools you'll learn
Details to know

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