IC
Great way to wrap up the overall course. Very pleased with my final product!
The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way.
Note: Only learners who have earned a certificate in the four previous courses in the Specialization are eligible to take the Capstone.
IC
Great way to wrap up the overall course. Very pleased with my final product!
RD
I totally loved this set of courses! Many thanks to everybody involved, the instructors and learning colleagues alike!
CL
Exceptional class and specialization, very thankful for the opportunity!
A
Amazing and beautiful experience. Although I would have liked it to be more demanding! :)
AA
It's a good course, it's direct to the point, with a good examples and cases from gaming industry
MT
I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.
AM
Very hands on and creative. Pushed my ideas to the paper and to develop further and better than I would ever without guidance. Thank you so much.
JS
Very informative. Requires knowledge of the other courses to put together nicely.
FR
The course was nicely prepared and structured, in my opinion it lacked a bit of content compared to the rest of the specialization. But it's a good rounding up of everything we learned before.
MH
Excellent course and an excellent specialization , I learned a lot thank you for the interviews and efforts put to get this training course done
IE
I enjoyed working on the capstone project. I found it challenging and fun, I learn a lot while working on my project. I encourage everybody interested in game design in taking this specialization.
DM
Excellent beginners series for learning the basics of a GDD to start creating your own games.
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This is a course almost without any content. You coul pick any book about game design and you will learn more of game design in the first ten pages. I recommend Level up! by Scott Rogers for begginers like me. You could be fooled by this course if you dont know the principles of design and narrative structure, but if you know it you will not find anything of value here, becouse dont explain almost anything about videogame concepts like gameplay, balace, GAME DESIGN, etc. They explain very basics things in the first course and then they forget everything. The rest of the information are very very basic knowledge about character and world design, without being vinculated through metodologies to the games!, only with empty words of inspiration recorded in useles videos. Sorry the critics, but i followed all the courses and paid the monoey for the certificate, hoping that some week the course could show somethign usefull. Never did. See for books if you want to learn something.
I like what kind of job you have done creating this series of courses. But the final course was too long. In the end, I made the final document for the last night from scratch, received 100%, and I was a little upset. I would like something more complicated as the final task. Even the criteria for evaluation were extremely formal, with no concept of quality assessments. Nevertheless, thank you very much. I learned a lot of details and nuances of game development. And I got a bit of confidence in the chosen field of activity.
I like the class and the teachers, I learned a lot. But I don't like bad students intentionally giving good students reviews when I did the work perfectly. Something needs to be done about that. Half the students in this class are turning in assignments that have nothing to do with the course.
Would definitely recommend this for all the budding game designers/artists/developers. It gives a sense of how to effectively document things right from conceptualization to visualization to creating environments/characters to deciding on gameplay mechanics and beyond. The guest lectures are very well placed and provide a sense of understanding from experts. As I've finally completed the whole specialization, I can say it got me started on my very own game design document. Cheers!
Fantastic course, recommendation for everyone interested in video games design.
It could do with more video lectures, and maybe even little harder assignments, but overall it is really great course, and specialization as a whole.
I totally loved this set of courses! Many thanks to everybody involved, the instructors and learning colleagues alike!
This capstone project is great for making a fully furnished GDD. But, I would definitely suggest going through the previous four game design foundation courses first and then going through this one because those courses contain some important game design basics. This course would definitely help in making GDD stronger with great resources and references. Each week from this course moves and pushes towards making each part of GDD separately, from the story to the prototype and visualization, which eventually leads towards one strong GDD by the end of the course.
I already had some basic knowledge of game design, but this course still taught me a lot of new and valuable insights. It’s really well-structured, easy to follow, and doesn’t feel overwhelming at any point. The balance between theory and hands-on activities makes it perfect for beginners as well as those looking to sharpen their skills. I especially appreciated how clearly everything was explained. Highly recommended for anyone interested in game design!
If you took part in the Specialization, this last course was a great way to put together all the things learned about Game Design Art and Concepts, from narrative to gameplay, world building and Character Creation in one single BIG final project. And the peer review in this course was fundamental to achieve my goals.
I found the course to be very helpful! Its organized and engaging. Sharing the creative process with other students gave me great ideas for the final product and it motivated me to keep working on this project even after the course was over.
Amazing class, I would take it again if I could. The experience you get from doing the GDD along the way is unique for each student but it's worth the try. I loved every second of this class and the whole course, thank you!
I enjoyed working on the capstone project. I found it challenging and fun, I learn a lot while working on my project. I encourage everybody interested in game design in taking this specialization.
Very hands on and creative. Pushed my ideas to the paper and to develop further and better than I would ever without guidance. Thank you so much.
Excellent course and an excellent specialization , I learned a lot thank you for the interviews and efforts put to get this training course done
I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.
An excellent course that guides you step by step to finish a GDD! I really loved all the feedback and content!
Me gusto mucho este curso porque aprendes de manera sencilla y simple más sobre el mundo de los videojuegos
Excellent specialization, I have learned a lot of how to create a Game Design Document and a prototype.
Great course, I really learn how to unite all knowledge learn at this specialization at the end!
Excellent beginners series for learning the basics of a GDD to start creating your own games.