EDUCBA

Unreal Engine FPS & Action Game Development Specialization

EDUCBA

Unreal Engine FPS & Action Game Development Specialization

Master FPS and Action Games in Unreal.

Build immersive FPS games with AI, physics, and combat using Blueprint scripting in Unreal Engine.

EDUCBA

Instructor: EDUCBA

Access provided by Columbia State Community College

Get in-depth knowledge of a subject

from 33 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject

from 33 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Design and build first-person shooter gameplay using Blueprint visual scripting.

  • Implement AI, combat logic, and UI feedback systems for immersive game experiences.

  • Apply physics simulations and real-time animation to enhance gameplay realism.

Details to know

Shareable certificate

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Taught in English

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Advance your subject-matter expertise

  • Learn in-demand skills from university and industry experts
  • Master a subject or tool with hands-on projects
  • Develop a deep understanding of key concepts
  • Earn a career certificate from EDUCBA

Specialization - 5 course series

Unreal FPS Development - Core Game Mechanics

Unreal FPS Development - Core Game Mechanics

Course 1, 10 hours

What you'll learn

  • Design a first-person player with health, armor, UI feedback, and responsive movement systems using Unreal Engine Blueprints.

  • Implement weapon systems with firing mechanics, projectile behavior, input mappings, and camera-driven aiming in Unreal Engine.

  • Create fluid FPS movement using animation blueprints, blend spaces, state machines, crouching, sprinting, and directional control.

  • Develop polished FPS mechanics by synchronizing sprinting, crouching, camera aiming, and weapon orientation.

Skills you'll gain

Category: Unreal Engine
Category: Animations
Category: Animation and Game Design
Category: Development Environment
Category: UI Components
Unreal FPS Development - Combat, AI & UI Systems

Unreal FPS Development - Combat, AI & UI Systems

Course 2, 16 hours

What you'll learn

  • Build FPS combat systems with firing mechanics, ammo tracking, reload logic, animations, and responsive player feedback.

  • Implement AI behaviors and gameplay objectives using Blueprint scripting, perception logic, and character tracking systems.

  • Integrate objective tracking, dynamic UI, gameplay timers, weapon notifications, and feedback into a complete FPS gameplay loop.

  • Evaluate and refine a complete FPS gameplay loop by integrating combat, AI, UI, and weapon systems in Unreal Engine.

Skills you'll gain

Category: Unreal Engine
Category: User Interface (UI)
Category: Animations
Category: User Interface (UI) Design
Category: Video Game Development
Category: Interactive Design
Category: Animation and Game Design
Category: Artificial Intelligence
Category: Event-Driven Programming
Category: Game Design
Category: Scripting
Category: UI Components
Unreal Engine Game - FPS Prototype

Unreal Engine Game - FPS Prototype

Course 3, 15 hours

What you'll learn

  • Build FPS player controls, input mappings, crosshair mechanics, and firing interactions using Unreal Engine Blueprints.

  • Implement interactive targets, scoring, health effects, gameplay variables, particle feedback, and basic AI logic.

  • Integrate gameplay systems with Widget Blueprints to create dynamic UI for scores, ammo, and real-time player feedback.

  • Integrate AI logic, particle effects, and visual feedback systems into a polished FPS gameplay experience.

Unreal Engine Character Development & Combat Systems

Unreal Engine Character Development & Combat Systems

Course 4, 15 hours

What you'll learn

  • Build playable and AI-controlled characters using Unreal Engine Blueprints, animations, blendspaces, and movement states.

  • Implement AI combat, magic attacks, weapon systems, attack combos, damage mechanics, enemy waves, health bars, and pickups.

  • Integrate Action RPG gameplay systems and package a complete Unreal Engine project into a deployable game build.

  • Build enemy waves, health bars, pickups, game events, and package a complete Action RPG project into a deployable build.

Skills you'll gain

Category: Unreal Engine
Category: Animations
Category: Video Game Development
Category: Animation and Game Design
Category: Game Design
Category: Artificial Intelligence
Category: Build Tools
Category: 3D Assets
Category: Computer Graphic Techniques
Category: Event-Driven Programming
Unreal Engine: Apply & Implement Physics Simulations

Unreal Engine: Apply & Implement Physics Simulations

Course 5, 3 hours

What you'll learn

  • Configure Unreal Engine level environments and physics settings to simulate gravity and realistic physical behavior.

  • Apply physical materials and adjust friction and restitution to control how objects interact with surfaces.

  • Implement physics constraints and force actors to control movement, collisions, and directional or radial forces.

  • Create physics-enabled environments by combining physics systems to build responsive interactive experiences.

Skills you'll gain

Category: Simulation and Simulation Software
Category: Physics
Category: Unreal Engine
Category: Video Game Development
Category: Interactive Design
Category: Game Design
Category: Simulations
Category: Virtual Environment

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Instructor

EDUCBA
EDUCBA
1,773 Courses449,592 learners

Offered by

EDUCBA

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Learner reviews across Unreal Engine FPS & Action Game Development

avg. across 5 courses

  • 5 stars

    85.29%

  • 4 stars

    14.70%

  • 3 stars

    0%

  • 2 stars

    0%

  • 1 star

    0%

LL
Course: Unreal FPS Development - Core Game Mechanics

Reviewed on Nov 15, 2025

JK
Course: Unreal Engine: Apply & Implement Physics Simulations

Reviewed on Sep 19, 2026

AA
Course: Unreal FPS Development - Core Game Mechanics

Reviewed on Nov 8, 2025