Bring an Action RPG to life in Unreal Engine by building gameplay systems with Blueprints, from character creation to a fully deployable game. In this course, you will learn how to create playable and AI-controlled characters, integrate skeletal meshes, animations, blendspaces, and movement states, and configure Game Mode, player input, and camera controls for responsive gameplay.

Unreal Engine Character Development & Combat Systems

Unreal Engine Character Development & Combat Systems
This course is part of Unreal Engine FPS & Action Game Development Specialization

Instructor: EDUCBA
Access provided by L&T Corp - ATLNext
Gain insight into a topic and learn the fundamentals.
Intermediate level
Recommended experience
2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
What you'll learn
Construct playable and AI-controlled characters using Blueprints, AI Controllers, Navigation Mesh, and animation systems in Unreal Engine.
Implement Game Mode, player input, camera controls, and movement systems to create responsive gameplay experiences.
Develop AI combat, magic attacks, weapon systems, attack combos, and damage mechanics using Blueprint-based workflows.
Build enemy waves, health bars, pickups, game events, and package a complete Action RPG project into a deployable build.
Skills you'll gain
Tools you'll learn
Details to know

Shareable certificate
Add to your LinkedIn profile
Assessments
16 assignments
Taught in English
See how employees at top companies are mastering in-demand skills

Build your subject-matter expertise
This course is part of the Unreal Engine FPS & Action Game Development Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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- Gain a foundational understanding of a subject or tool
- Develop job-relevant skills with hands-on projects
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