EDUCBA

Unreal Engine Blueprints – Visual Scripting for Games Specialization

EDUCBA

Unreal Engine Blueprints – Visual Scripting for Games Specialization

Unreal Engine Blueprint Gameplay and AI Systems.

Master Unreal Engine Blueprints to build dynamic gameplay, AI logic, and immersive environments.

EDUCBA

Instructor: EDUCBA

Access provided by Instituto profesional Duoc UC

Get in-depth knowledge of a subject

from 18 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject

from 18 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Apply Blueprint scripting to build dynamic gameplay systems and reusable actor logic.

  • Design and deploy intelligent AI using behavior trees, blackboards, and sensory systems.

  • Construct immersive, interactive game environments with player feedback, UI elements, and game states.

Details to know

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Taught in English

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  • Learn in-demand skills from university and industry experts
  • Master a subject or tool with hands-on projects
  • Develop a deep understanding of key concepts
  • Earn a career certificate from EDUCBA

Specialization - 4 course series

What you'll learn

  • Identify Blueprint Editor components, classes, nodes, graphs, and variables to build foundational visual scripts.

  • Construct interactive Blueprint logic using events, conditionals, Timelines, and pickup mechanics for gameplay behavior.

  • Apply Blueprint functions, editable properties, and actor components to create dynamic lighting and interactive objects.

  • Demonstrate runtime actor spawning, keyboard input, sound cues, and particle effects to create interactive gameplay.

Skills you'll gain

Category: Unreal Engine
Category: Scripting
Category: Event-Driven Programming
Category: Virtual Environment
Category: Animations
Category: Game Design
Category: Video Game Development
Category: Programming Principles

What you'll learn

  • Construct Blueprint classes and configure Unreal Engine projects to create organized gameplay logic.

  • Implement object movement, first-person character controls, sprinting, zoom, and projectile mechanics using Blueprints.

  • Design gameplay UI by binding player stats and creating responsive visual feedback with Widget Blueprints.

  • Create gameplay constraints and win-condition systems using Blueprint variables, resource tracking, and game logic.

Skills you'll gain

Category: Unreal Engine
Category: User Interface (UI)
Category: Video Game Development
Category: Scripting
Category: Event-Driven Programming
Category: Game Design
Category: UI Components
Category: No-Code Development
Category: User Interface (UI) Design

What you'll learn

  • Create reusable Blueprint classes for interactive lighting, player input, and modular gameplay systems.

  • Apply Structs, Enums, Arrays, and loop logic to build organized, data-driven Blueprint workflows.

  • Implement camera, collision, damage, spawning, and health systems for a functional arcade shooter project.

  • Evaluate Blueprint designs to create flexible, responsive, and maintainable gameplay mechanics.

Skills you'll gain

Category: Unreal Engine
Category: Code Reusability
Category: Programming Principles
Category: Animation and Game Design
Category: Performance Tuning
Category: Scripting
Category: No-Code Development
Category: Event-Driven Programming
Category: Video Game Development
Category: Game Design
Category: Object Oriented Design
Category: Data Structures
Category: Interactive Design

What you'll learn

  • Design AI navigation and decision-making systems using Navigation Meshes, Behavior Trees, Blackboards, and AI Controllers.

  • Implement enemy AI behaviors with patrol logic, sensing, combat responses, and Blueprint-based decision systems.

  • Construct save systems, difficulty progression, and game state mechanics for responsive gameplay experiences.

  • Develop interactive gameplay interfaces, including pause menus, lose screens, reset controls, and deployment-ready UI.

Skills you'll gain

Category: Unreal Engine
Category: Video Game Development
Category: Animation and Game Design
Category: User Interface (UI)
Category: Artificial Intelligence
Category: Data Persistence
Category: Human Machine Interfaces
Category: Scalability
Category: Game Design
Category: AI Workflows
Category: UI Components
Category: User Interface (UI) Design
Category: Interactive Design
Category: System Testing
Category: Development Testing
Category: Functional Testing

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Instructor

EDUCBA
EDUCBA
1,668 Courses340,586 learners

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EDUCBA

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