By the end of this course, learners will be able to set up accurate modeling references, construct foundational facial structures, refine detailed features, and complete full-body topology using 3ds Max. They will gain the ability to build eyes, noses, lips, cheeks, and ears with clean geometry, as well as design torso, hands, and waist with realistic proportions.

3DS Max Character Modeling: Build & Refine

3DS Max Character Modeling: Build & Refine
This course is part of 3DS Max Mastery: Character Modeling & Animation Specialization

Instructor: EDUCBA
Access provided by INEFOP - Instituto Nacional de Empleo y Formación Profesional de Uruguay
15 reviews
What you'll learn
Set up references and build foundational facial structures.
Model eyes, lips, ears, torso, hands, and waist with precision.
Complete full-body topology for animation-ready characters.
Skills you'll gain
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11 assignments
October 2025
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Reviewed on Jan 25, 2026
The course was excellent! Very clear explanations, good contextual deal-related stories.
Reviewed on Jan 14, 2026
The lecturer was amazing! Always happy to support and very friendly. Thanks!
Reviewed on Jan 18, 2026
The instructor gave a wealth of pertinent information and was relatable. I will suggest.





