EDUCBA

Unreal Engine FPS & Action Game Development Specialization

EDUCBA

Unreal Engine FPS & Action Game Development Specialization

Master FPS and Action Games in Unreal.

Build immersive FPS games with AI, physics, and combat using Blueprint scripting in Unreal Engine.

EDUCBA

Instructor: EDUCBA

Access provided by KL University

Get in-depth knowledge of a subject

from 20 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject

from 20 reviews of courses in this program

Intermediate level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Design and build first-person shooter gameplay using Blueprint visual scripting.

  • Implement AI, combat logic, and UI feedback systems for immersive game experiences.

  • Apply physics simulations and real-time animation to enhance gameplay realism.

Details to know

Shareable certificate

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Taught in English

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  • Learn in-demand skills from university and industry experts
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  • Develop a deep understanding of key concepts
  • Earn a career certificate from EDUCBA

Specialization - 5 course series

Unreal FPS Development - Core Game Mechanics

Unreal FPS Development - Core Game Mechanics

Course 1, 10 hours

What you'll learn

  • Construct a first-person player with health, armor, and UI systems using Unreal Engine Blueprints.

  • Design responsive movement using animation blueprints, blend spaces, and state machines.

  • Implement weapon systems with projectile firing, input mappings, and Blueprint-based gameplay logic.

  • Develop polished FPS mechanics by synchronizing sprinting, crouching, camera aiming, and weapon orientation.

Skills you'll gain

Category: Animation and Game Design
Category: UI Components
Category: Development Environment
Unreal FPS Development - Combat, AI & UI Systems

Unreal FPS Development - Combat, AI & UI Systems

Course 2, 16 hours

What you'll learn

  • Construct responsive FPS weapon systems with firing effects, ammo tracking, reload mechanics, and Blueprint-based input handling.

  • Implement AI behaviors and gameplay objectives using Blueprint scripting, perception logic, and character tracking systems.

  • Design interactive UI elements, gameplay timers, crosshairs, notifications, and player feedback for immersive gameplay.

  • Evaluate and refine a complete FPS gameplay loop by integrating combat, AI, UI, and weapon systems in Unreal Engine.

Skills you'll gain

Category: Unreal Engine
Category: User Interface (UI)
Category: Video Game Development
Category: User Interface (UI) Design
Category: Scripting
Category: Game Design
Category: Artificial Intelligence
Category: Event-Driven Programming
Category: Animation and Game Design
Category: Interactive Design
Category: UI Components
Unreal Engine Game - FPS Prototype

Unreal Engine Game - FPS Prototype

Course 3, 15 hours

What you'll learn

  • Construct player input, movement, and firing mechanics using Unreal Engine Blueprints for an FPS prototype.

  • Implement line tracing, interactive targets, scoring, and health systems to create responsive gameplay.

  • Design dynamic UI screens with Widget Blueprints that display gameplay variables and real-time player feedback.

  • Integrate AI logic, particle effects, and visual feedback systems into a polished FPS gameplay experience.

Skills you'll gain

Category: Unreal Engine
Category: Video Game Development
Category: Artificial Intelligence
Category: UI Components
Category: Animations
Category: Event-Driven Programming
Category: Game Design
Category: User Interface (UI) Design
Category: User Interface (UI)
Category: Prototyping
Category: Visualization (Computer Graphics)
Category: Animation and Game Design
Unreal Engine Character Development & Combat Systems

Unreal Engine Character Development & Combat Systems

Course 4, 15 hours

What you'll learn

  • Construct playable and AI-controlled characters using Blueprints, AI Controllers, Navigation Mesh, and animation systems in Unreal Engine.

  • Implement Game Mode, player input, camera controls, and movement systems to create responsive gameplay experiences.

  • Develop AI combat, magic attacks, weapon systems, attack combos, and damage mechanics using Blueprint-based workflows.

  • Build enemy waves, health bars, pickups, game events, and package a complete Action RPG project into a deployable build.

Skills you'll gain

Category: Unreal Engine
Category: Animations
Category: Video Game Development
Category: Animation and Game Design
Category: 3D Assets
Category: Event-Driven Programming
Category: Game Design
Category: Computer Graphic Techniques
Category: Artificial Intelligence
Unreal Engine: Apply & Implement Physics Simulations

Unreal Engine: Apply & Implement Physics Simulations

Course 5, 3 hours

What you'll learn

  • Configure physics settings and level environments to simulate gravity and realistic physical behavior in Unreal Engine.

  • Apply physical materials to objects to control surface interactions using friction and restitution properties.

  • Implement physics constraints and force actors to control movement, simulate collisions, and apply dynamic forces.

  • Create physics-enabled environments by combining physics systems to build responsive interactive experiences.

Skills you'll gain

Category: Physics
Category: Simulation and Simulation Software
Category: Unreal Engine
Category: Virtual Environment
Category: Simulations
Category: Video Game Development
Category: Interactive Design
Category: Game Design

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Instructor

EDUCBA
EDUCBA
1,668 Courses340,586 learners

Offered by

EDUCBA

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