The Blueprint Visual Scripting system in Unreal Engine is a visual programming language that uses a node-based interface to create gameplay elements. The node-based workflow provides designers with a wide range of scripting concepts and tools that are generally only available to programmers. In addition, Blueprint-specific markup available in Unreal Engine's C++ implementation provides programmers with a way to create baseline systems that designers can extend. This is primarily aimed at first- and second-year undergraduates interested in engineering or science, along with high school students and professionals with an interest in programming.

Blueprint Scripting

Blueprint Scripting
This course is part of Epic Games Game Design Professional Certificate

Instructor: Ryan Laley
Access provided by RHB Bank
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Reviewed on Nov 3, 2024
Thanks Ryan! I learned some very useful knowledge in this course. I am much more comfortable with event dispatchers now as well :)
Reviewed on Jul 20, 2025
Course was superb but thing is that some parts feel missong, but if you can figure that out then its an amazing course!!!
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