Unity: Design & Develop a Tower Defense Game
Completed by Muhammad Rizki Pratama
October 15, 2025
5 hours (approximately)
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What you will learn
Design enemy prefabs with upgrade systems to create multiple difficulty levels in a tower defence game.
Implement enemy spawning, wave management, and movement using coroutines, transforms, and Unity scripting.
Develop player health, enemy detection, automated tower attacks, damage, and scoring systems for responsive gameplay.
Evaluate gameplay feedback systems to build engaging, modular, and replayable tower defence experiences.

