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In diesem Kurs gibt es 2 Module
By the end of this course, learners will be able to model realistic 3D props, refine complex weapon geometry, apply UV editing techniques, generate accurate textures, and export assets into Unreal Engine for game-ready use. Beginning with a traditional brick-lined well and advancing to a detailed medieval sword, learners gain hands-on experience with Blender’s essential modeling and texturing workflows. The course emphasizes practical application, from managing clean topology and geometry correction to ensuring proper UV layouts and seamless texture mapping. What makes this course unique is its complete, end-to-end pipeline—guiding learners from raw modeling through to exporting assets into a professional game engine. Whether aspiring 3D artists or indie game developers, learners will benefit from building production-ready assets while strengthening industry-standard skills. With clear step-by-step lessons and project-based learning, this course ensures not only technical knowledge but also practical confidence in bringing 3D designs into interactive environments.
This module introduces learners to foundational 3D modeling techniques in Blender through hands-on practice with real-world props. Starting with the construction of a traditional brick-lined well, learners progress to modeling a medieval sword. The lessons emphasize proportion, structural detailing, and geometry correction while building industry-relevant assets from scratch.
Das ist alles enthalten
8 Videos3 Aufgaben
Infos zu Modulinhalt anzeigen
8 Videos•Insgesamt 219 Minuten
Modelling A Brick Well Part 1•30 Minuten
Modelling A Brick Well Part 2•35 Minuten
Modelling A Brick Well Part 3•42 Minuten
Modelling A Sword•38 Minuten
Modelling A Sword Continue•26 Minuten
Modelling A Sword Fixing The Blade Tip Part 1•8 Minuten
Modelling A Sword Fixing The Blade Tip Part 2•14 Minuten
Modelling A Sword Fixing The Blade Tip Part 3•26 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Modelling a Brick Well•10 Minuten
Modelling a Sword•10 Minuten
Prop and Weapon Modeling•30 Minuten
Texturing and Game Engine Integration
Modul 2•3 Stunden abzuschließen
Moduldetails
This module equips learners with essential skills in UV unwrapping, texturing, and game engine integration. By mastering UV editing and texture creation, learners ensure realistic surface detail and optimized asset preparation. The module concludes with exporting models into Unreal Engine, providing a complete workflow from modeling to game-ready deployment.
Das ist alles enthalten
3 Videos3 Aufgaben
Infos zu Modulinhalt anzeigen
3 Videos•Insgesamt 71 Minuten
UV Editing Basics•23 Minuten
Creating A Texture From UV Map•19 Minuten
Blender To Unreal Engine•29 Minuten
3 Aufgaben•Insgesamt 50 Minuten
UV Editing and Texture Mapping•10 Minuten
Exporting Assets to Game Engines•10 Minuten
Texturing and Game Engine Integration•30 Minuten
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