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In diesem Kurs gibt es 4 Module
This comprehensive course empowers learners to apply, construct, and render professional cinematic sequences using Unreal Engine’s Sequencer. Through four progressively structured modules, students will explore the core principles and tools necessary to create compelling, story-driven animations for games, films, and virtual production.
Beginning with foundational skills, learners will identify Sequencer components, configure shot tracks, and manipulate camera behavior. They will then develop complex scenes using actor animations, synchronize multi-shot sequences, and integrate visual effects like fades and particles. Advanced lessons will teach students how to simulate professional camera rigs and prepare full-resolution renders using industry best practices.
By the end of the course, learners will have the confidence and technical skills to demonstrate cinematic design proficiency and produce visually rich, production-ready sequences tailored for both interactive and narrative experiences.
This module introduces learners to the foundational features of the Sequencer tool in Unreal Engine. Learners will explore the interface, build basic cinematics, animate actors, manipulate transforms, and set up professional-grade cine cameras. Through a series of step-by-step activities, they will gain confidence in crafting camera movements, organizing shots, and fine-tuning their sequences using keyframes and previewing tools. The focus is on hands-on learning that prepares learners to produce simple but effective cinematic sequences in a real-time 3D environment.
Das ist alles enthalten
9 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
9 Videos•Insgesamt 84 Minuten
Introduction to Introduction to Sequencer in Unreal Engine 4•12 Minuten
Introduction to Sequencer•12 Minuten
Introduction to Sequencer Continues•9 Minuten
Adding a Shot Track in Sequencer•12 Minuten
Adding Actor to Sequencer•7 Minuten
Transformation Actor•8 Minuten
Cine Camera Setup•9 Minuten
Cine Camera Setup Continues•9 Minuten
Scrubbing Sequence•7 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Introduction to the Sequencer Workflow•10 Minuten
Basic Sequencer Composition•10 Minuten
Cine Camera Essentials•10 Minuten
Graded: Getting Started with Sequencer•30 Minuten
Working with Actors and Subscenes
Modul 2•2 Stunden abzuschließen
Moduldetails
This module guides learners through the intermediate techniques of animating characters and structuring cinematic scenes using Unreal Engine’s Sequencer. Learners will work with animated actors such as the bear character, manage and clean up cine cameras, and organize scenes using subscene tracks. Through hands-on exercises, they will develop skills in animation timing, blending, subscene nesting, and troubleshooting transform issues to maintain smooth, consistent motion. By the end of the module, learners will be able to build more complex and modular cinematic sequences.
Das ist alles enthalten
7 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
7 Videos•Insgesamt 62 Minuten
Adding Actor Bear in Sequencer•8 Minuten
Cleaning up Cine Cameras•8 Minuten
Creating Sub Scene Animation•9 Minuten
Creating Sub Scene Animation Continues•8 Minuten
Bear Attack Animation•8 Minuten
Fixing The Translation Issues•11 Minuten
Fixing The Translation Issues Continues•11 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Animating Characters and Cleanup•10 Minuten
Subscene Animations•10 Minuten
Fixes and Enhancements•10 Minuten
Graded: Working with Actors and Subscenes•30 Minuten
Multi-Shot Editing and Enhancements
Modul 3•2 Stunden abzuschließen
Moduldetails
This module advances learners' skills in cinematic storytelling by focusing on multi-shot editing, camera animation, and visual effect integration using Unreal Engine’s Sequencer. Learners will explore techniques for duplicating and refining shots, transitioning between scenes with precision, and enhancing visual engagement through particle systems. Through structured exercises, they will build a seamless, multi-camera narrative while managing subscenes, fade tracks, and layered camera logic. The goal is to develop a polished and immersive cinematic sequence with dynamic visual appeal.
Das ist alles enthalten
8 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
8 Videos•Insgesamt 71 Minuten
Adding Camera Animation in Shot 4•9 Minuten
Adding One New Shot 5•9 Minuten
Adding one Shot 6•8 Minuten
Adding one Shot 6 Continues•8 Minuten
Creating a Another Shot 7•11 Minuten
Editing Sub Scene on Shot 7•10 Minuten
Adding Particle System•7 Minuten
Adding Particle Effect System•8 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Expanding Shots with Camera Work•10 Minuten
Additional Shots and Subscene Editing•10 Minuten
Visual Effects Integration•10 Minuten
Graded: Multi-Shot Editing and Enhancements•30 Minuten
Cinematic Effects and Rendering
Modul 4•2 Stunden abzuschließen
Moduldetails
This module guides learners through the final stages of cinematic sequence production in Unreal Engine. It focuses on enhancing visual transitions using fade effects, implementing realistic camera movements with rig setups, and preparing for final output. Learners will apply cinematic polish through advanced techniques including camera rig crane and rail systems, optimized render settings, and playback validation. The culmination of this module results in a fully composed and rendered cinematic ready for presentation or integration into a larger production.
Das ist alles enthalten
6 Videos3 Aufgaben
Infos zu Modulinhalt anzeigen
6 Videos•Insgesamt 54 Minuten
Adding Fade Effect•11 Minuten
Adding Fade Effect Continue•9 Minuten
Camera Rig Crane Setup•10 Minuten
Camera Rig Rail Setup•12 Minuten
Polish and Render Movie•6 Minuten
Polish and Render Movie Continues•6 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Transition and Camera Rigs•10 Minuten
Final Camera Setup and Output•10 Minuten
Graded: Cinematic Effects and Rendering•30 Minuten
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