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In diesem Kurs gibt es 4 Module
Design immersive experiences with confidence in UX for Augmented Reality: An Introduction for Designers by Nuria Quero. By the end of this course, you will be able to define key AR concepts and device types, apply core UX principles such as presence, agency, and affordance to 3D environments, and outline a clear UX strategy for an AR brief—including interaction, onboarding, and basic user testing considerations.
This course demystifies augmented reality by bringing scattered information into one structured journey. You’ll move from understanding what AR is and how it works, into the foundations of UX for AR, and finally into designing within 3D space—exploring field of view, 2D vs. 3D interfaces, interaction patterns, and error management.
Whether you’re a UX/UI designer curious about immersive tech, a product designer exploring spatial experiences, or a creative looking to enter AR, this class will help you approach projects with clarity and confidence. To be successful, you should have a basic understanding of UX design principles and digital product workflows. No prior AR experience is required—just curiosity and a willingness to think beyond the screen.
This module introduces learners to the fundamentals of augmented reality and sets the stage for the course. Learners explore what AR is, the different forms it can take, and how it is used today. The module also outlines the course project so learners understand how concepts introduced throughout the course will be applied in practice.
Das ist alles enthalten
4 Videos1 Lektüre1 Aufgabe
Infos zu Modulinhalt anzeigen
4 Videos•Insgesamt 9 Minuten
Trailer•2 Minuten
Project Overview•1 Minute
What is AR?•1 Minute
Types of AR•4 Minuten
1 Lektüre•Insgesamt 10 Minuten
Project Instructions•10 Minuten
1 Aufgabe•Insgesamt 30 Minuten
Module 1 Quiz•30 Minuten
AR Platforms, Devices, and UX Context
Modul 2•1 Stunde abzuschließen
Moduldetails
This module connects AR technology with user experience design considerations. Learners examine the devices and platforms that support AR and explore how technical constraints shape design decisions. By grounding UX principles in real-world AR contexts, learners begin to think critically about designing experiences that work across devices.
Das ist alles enthalten
2 Videos1 Aufgabe1 Diskussionsthema
Infos zu Modulinhalt anzeigen
2 Videos•Insgesamt 12 Minuten
Devices & Technology for AR•8 Minuten
Introduction to UX for AR•4 Minuten
1 Aufgabe•Insgesamt 30 Minuten
Module 2 Quiz•30 Minuten
1 Diskussionsthema•Insgesamt 10 Minuten
New Discussion Prompt•10 Minuten
Core UX Principles for AR Experiences
Modul 3•1 Stunde abzuschließen
Moduldetails
This module dives into the core UX principles that differentiate AR from traditional screen-based design. Learners explore how users perceive, interact with, and navigate augmented environments. Through focused discussions on interaction, spatial design, and visual constraints, learners gain a practical framework for evaluating AR user experiences.
Das ist alles enthalten
4 Videos1 Aufgabe1 Diskussionsthema
Infos zu Modulinhalt anzeigen
4 Videos•Insgesamt 17 Minuten
UX for AR: Presence, Agency and Affordance•4 Minuten
UX for AR: 2D vs 3D•4 Minuten
UX for AR: Field of View•2 Minuten
UX for AR: Interaction•7 Minuten
1 Aufgabe•Insgesamt 30 Minuten
Module 3 Quiz•30 Minuten
1 Diskussionsthema•Insgesamt 10 Minuten
New Discussion Prompt•10 Minuten
Designing for Usability, Onboarding, and Wrap-Up
Modul 4•2 Stunden abzuschließen
Moduldetails
This final module focuses on usability, onboarding, and error management—critical components of successful AR experiences. Learners consolidate what they’ve learned, reflect on key concepts, and leave with a clear understanding of how to apply AR UX principles thoughtfully in real-world design scenarios.
Das ist alles enthalten
3 Videos1 Aufgabe1 peer review1 Diskussionsthema
Infos zu Modulinhalt anzeigen
3 Videos•Insgesamt 8 Minuten
UX for AR: Onboarding and Error Managing•4 Minuten
Key Takeaways•2 Minuten
Conclusion•2 Minuten
1 Aufgabe•Insgesamt 30 Minuten
Module 4 Quiz•30 Minuten
1 peer review•Insgesamt 60 Minuten
Course Project•60 Minuten
1 Diskussionsthema•Insgesamt 10 Minuten
New Discussion Prompt•10 Minuten
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