Packt

Blender 5 Project Based Bootcamp: 40+ Mini Projects

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Packt

Blender 5 Project Based Bootcamp: 40+ Mini Projects

Inclus avec Coursera PlusEn savoir plus

Obtenez un aperçu d'un sujet et apprenez les principes fondamentaux.
niveau Intermédiaire

Expérience recommandée

2 semaines à compléter
à 10 heures par semaine
Planning flexible
Apprenez à votre propre rythme
Obtenez un aperçu d'un sujet et apprenez les principes fondamentaux.
niveau Intermédiaire

Expérience recommandée

2 semaines à compléter
à 10 heures par semaine
Planning flexible
Apprenez à votre propre rythme

Ce que vous apprendrez

  • Model diverse 3D objects, from low-poly assets to realistic items, using Blender 5.

  • Apply materials, textures, lighting, and rendering for visually compelling results.

  • Animate objects and create physics-based simulations for realistic movement.

  • Develop modular projects suitable for portfolio pieces or game-ready assets.

Compétences que vous acquerrez

  • Catégorie : Visualization (Computer Graphics)
  • Catégorie : Computer Graphics
  • Catégorie : Virtual Environment
  • Catégorie : Physics
  • Catégorie : Simulations
  • Catégorie : Simulation and Simulation Software
  • Catégorie : 3D Modeling
  • Catégorie : Computer Graphic Techniques
  • Catégorie : 3D Assets
  • Catégorie : Animation and Game Design
  • Catégorie : Animations

Détails à connaître

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Récemment mis à jour !

juillet 2026

Évaluations

42 devoirs

Enseigné en Anglais

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Il y a 41 modules dans ce cours

In this module, we will introduce the Blender 5 project-based bootcamp and its learning goals. We will guide you through installing Blender and setting up your workspace. Students will become familiar with the interface and tools to start modeling projects effectively.

Inclus

2 vidéos

In this module, we will explore rendering techniques in Blender. Students will learn how to apply materials, lighting, and camera setups. The focus is on producing realistic, visually compelling 3D images from models.

Inclus

1 vidéo1 devoir

In this module, we will create colorful 3D stairs in Blender. Students will follow detailed modeling and texturing instructions. The project emphasizes design precision and rendering techniques for polished results.

Inclus

1 vidéo1 devoir

In this module, we will guide students through modeling and rendering a 3D chessboard. Focus is on precision, texturing, and lighting. Techniques learned will reinforce core Blender modeling skills.

Inclus

1 vidéo1 devoir

In this module, we will model and render a 3D coffee cup. Students will learn both object creation and material application. The module emphasizes realistic rendering and presentation techniques.

Inclus

2 vidéos1 devoir

In this module, we will explore Blender’s node system to design stripe materials. Students will learn to create visually appealing textures. The focus is on material design and applying it to 3D models.

Inclus

1 vidéo1 devoir

In this module, we will create a 3D wooden chair and its scene. Students will learn modeling, texturing, and rendering techniques. The emphasis is on combining object realism with scene composition.

Inclus

2 vidéos1 devoir

In this module, we will create a 3D moon in Blender. Students will focus on accurate modeling and surface detailing. Techniques include texturing and rendering for a realistic celestial object.

Inclus

1 vidéo1 devoir

In this module, we will model and texture wooden crates in Blender. Students will learn proportion, material application, and lighting. Focus is on creating practical props for 3D environments.

Inclus

1 vidéo1 devoir

In this module, we will create low poly rocks in Blender. Students will learn modeling techniques for stylized objects. Emphasis is on texturing and rendering for artistic results.

Inclus

1 vidéo1 devoir

In this module, we will create colorful 3D Easter eggs. Students will learn modeling, texturing, and rendering techniques. The focus is on achieving visually appealing, festive designs.

Inclus

2 vidéos1 devoir

In this module, we will model low poly clouds in Blender. Students will explore sculpting and texturing techniques. Emphasis is on creating charming and stylized cloud elements.

Inclus

1 vidéo1 devoir

In this module, we will model and render a 3D metal spring. Students will focus on precision modeling and material application. Lighting techniques will enhance the metallic look of the spring.

Inclus

2 vidéos1 devoir

In this module, we will create realistic 3D ice cubes in Blender. Students will learn modeling, transparency, and reflection techniques. Focus is on lighting and rendering for lifelike effects.

Inclus

2 vidéos1 devoir

In this module, we will create glowing transparent materials in Blender. Students will explore material design and node-based effects. Rendering techniques highlight transparency and illumination.

Inclus

1 vidéo1 devoir

In this module, we will model and render a 3D Christmas candy cane. Students will learn precise modeling and material application. Emphasis is on achieving a realistic festive effect.

Inclus

2 vidéos1 devoir

In this module, we will create a low poly cliff scene in Blender. Students will focus on modeling, texturing, and rendering techniques. The module emphasizes stylized environmental design.

Inclus

2 vidéos1 devoir

In this module, we will create polkadot patterns in Blender. Students will explore pattern design and material application. Rendering demonstrates how patterns enhance 3D models visually.

Inclus

1 vidéo1 devoir

In this module, we will create 3D grass using Blender’s particle system. Students will learn particle settings and distribution techniques. Emphasis is on producing lush, natural-looking outdoor elements.

Inclus

1 vidéo1 devoir

In this module, we will model and render a 3D Ludo dice in Blender. Students will focus on geometric accuracy and material application. Techniques learned enhance precision and visual quality of small objects.

Inclus

2 vidéos1 devoir

In this module, we will create 3D water drops in Blender. Students will focus on modeling, material application, and scene setup. Rendering techniques will enhance the droplet’s realistic appearance.

Inclus

2 vidéos1 devoir

In this module, we will create a 3D soccer ball and stadium scene. Students will explore modeling, texturing, and environmental lighting. Rendering integrates the object realistically within its context.

Inclus

2 vidéos1 devoir

In this module, we will create a physics-based ball and bucket animation. Students will learn simulation setup, motion handling, and rendering. Emphasis is on realistic physics and smooth animation.

Inclus

2 vidéos1 devoir

In this module, we will model and render a transparent water glass. Students will focus on material application and scene composition. Rendering techniques emphasize clarity and realistic appearance.

Inclus

2 vidéos1 devoir

In this module, we will model and render a transparent water glass. Students will focus on material application and scene composition. Rendering techniques emphasize clarity and realistic appearance.

Inclus

1 vidéo1 devoir

In this module, we will create glowing stars in Blender. Students will focus on modeling, animation, and material effects. Rendering highlights luminescence and visual appeal.

Inclus

1 vidéo1 devoir

In this module, we will create bouncy jelly using Blender’s soft-body physics. Students will explore modeling, simulation, and rendering techniques. Emphasis is on dynamic motion and realistic deformation.

Inclus

1 vidéo1 devoir

In this module, we will create 3D ice creams or popsicles in Blender. Students will learn modeling, texturing, and rendering techniques. Focus is on realism and appealing presentation.

Inclus

1 vidéo1 devoir

In this module, we will create 3D bouncing balls in Blender. Students will focus on physics simulations and animation principles. Rendering demonstrates realistic motion and interaction.

Inclus

1 vidéo1 devoir

In this module, we will create falling leaves using Blender’s particle system. Students will explore simulation settings and realistic motion. Rendering emphasizes natural behavior within outdoor scenes.

Inclus

1 vidéo1 devoir

In this module, we will cut holes into 3D objects using Boolean modifiers. Students will learn advanced modeling operations. Rendering highlights the geometric changes effectively.

Inclus

1 vidéo1 devoir

In this module, we will create a magnetic effect simulation in Blender. Students will explore physics-based interactions and animation. Rendering ensures motion and effects are visually clear.

Inclus

1 vidéo1 devoir

In this module, we will create fade-in and fade-out effects in Blender. Students will learn timing, keyframing, and animation control. Rendering emphasizes smooth visual transitions.

Inclus

1 vidéo1 devoir

In this module, we will create and animate a paper plane in Blender. Students will focus on modeling, motion, and rendering. Emphasis is on realistic flight and visual storytelling.

Inclus

1 vidéo1 devoir

In this module, we will create a 3D open box in Blender. Students will learn accurate modeling and material application. Rendering highlights geometry and visual clarity.

Inclus

1 vidéo1 devoir

In this module, we will model and render a Rubik’s Cube in Blender. Students will focus on precision, coloring, and material application. Rendering ensures a polished and realistic presentation.

Inclus

2 vidéos1 devoir

In this module, we will create cloth simulations in Blender. Students will explore physics properties, modeling, and animation. Rendering captures realistic movement and interaction.

Inclus

1 vidéo1 devoir

In this module, we will model and render a tennis ball in Blender. Students will focus on geometry, texture, and lighting techniques. Rendering ensures a realistic and visually appealing result.

Inclus

2 vidéos1 devoir

In this module, we will create a 3D bowl in Blender. Students will learn modeling, texturing, and lighting techniques. Rendering highlights realism and object clarity.

Inclus

2 vidéos1 devoir

In this module, we will model and render a 3D golf ball in Blender. Students will focus on geometry, texturing, and material application. Rendering techniques highlight surface detail and realism.

Inclus

2 vidéos1 devoir

In this module, we will create a 3D chocolate bar in Blender. Students will focus on modeling, material application, and lighting. Rendering ensures the object appears realistic and visually appealing.

Inclus

2 vidéos3 devoirs

Instructeur

Packt - Course Instructors
Packt
2 090 Cours620 777 apprenants

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