When you enroll in this course, you'll also be enrolled in this Specialization.
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Gain a foundational understanding of a subject or tool
Develop job-relevant skills with hands-on projects
Earn a shareable career certificate
There are 2 modules in this course
Learners will apply core C programming concepts, design interactive console games, and analyze game logic through hands-on project development. By the end of this course, learners will be able to build complete single-player and two-player games in C, implement menu-driven programs, manage arrays and strings, apply randomization, validate user input, and control program flow using loops and conditional logic.
This course offers a practical, project-based approach to learning C programming by guiding learners through the development of two classic games: Hangman and Tic-Tac-Toe. Instead of focusing on isolated syntax, learners progressively translate concepts into real working programs. Each module builds logically on the previous one, allowing learners to strengthen problem-solving skills while gaining confidence in writing structured, maintainable C code.
What makes this course unique is its game-centric learning design, where learners experience how foundational C concepts are applied in realistic programming scenarios. By completing the course, learners gain reusable coding patterns, stronger logical thinking, and the ability to design their own console-based applications—skills that are directly transferable to advanced programming, system development, and interview preparation.
This module guides learners through building a complete single-player Hangman game using the C programming language. Learners set up the development environment, design a menu-driven interface, implement random word selection, manage hidden word logic, evaluate player guesses, and control game flow using loops and conditional statements to deliver a fully functional console-based game.
What's included
12 videos4 assignments
Show info about module content
12 videos•Total 113 minutes
Introduction to The Project•4 minutes
Getting The Required Tools•10 minutes
Getting The Required Tools Continue•12 minutes
Creating The Choice Menu•7 minutes
Creating The Choice Menu Continue•9 minutes
Random Word Selection Part 1•8 minutes
Random Word Selection Part 2•12 minutes
Random Word Selection Part 3•11 minutes
Hide Randomly Selected Word•11 minutes
Evaluate Player Guess•8 minutes
Main Game Loop•9 minutes
Main Game Loop Continue•12 minutes
4 assignments•Total 60 minutes
Building a Single-Player Game in C – Hangman from Scratch•30 minutes
Project Setup and Game Menu Design•10 minutes
Implementing Random Word Logic•10 minutes
Game Mechanics and Execution Flow•10 minutes
Designing a Two-Player Game in C – Tic-Tac-Toe
Module 2•2 hours to complete
Module details
This module focuses on developing a two-player Tic-Tac-Toe game in C, emphasizing board representation, player input handling, turn management, and outcome determination. Learners implement a structured game board using arrays, validate user input, alternate turns between players, and determine win and draw conditions to complete a fully interactive console game.
What's included
7 videos3 assignments
Show info about module content
7 videos•Total 57 minutes
Introduction to The Project•3 minutes
Creating The Board•12 minutes
Creating The Board Continue•10 minutes
Accepting Player Input•7 minutes
Accepting Player Input Continue•8 minutes
Determining Game Outcome•8 minutes
Determining Game Outcome Continue•9 minutes
3 assignments•Total 50 minutes
Designing a Two-Player Game in C – Tic-Tac-Toe•30 minutes
Game Board Design and Player Interaction•10 minutes
Win Conditions and Game Completion•10 minutes
Earn a career certificate
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