University of Colorado System
Introduction to C# Programming and Unity
University of Colorado System

Introduction to C# Programming and Unity

This course is part of C# Programming for Unity Game Development Specialization

Taught in English

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117,467 already enrolled

Included with Coursera Plus

Course

Gain insight into a topic and learn the fundamentals

4.6

(2,354 reviews)

|

94%

Beginner level
No prior experience required
18 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Assessments

3 quizzes

Course

Gain insight into a topic and learn the fundamentals

4.6

(2,354 reviews)

|

94%

Beginner level
No prior experience required
18 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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Build your subject-matter expertise

This course is part of the C# Programming for Unity Game Development Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 4 modules in this course

In this module, you'll learn about the course and get Unity installed and configured. You'll write your first C# console application and your first C# script in Unity.

What's included

8 videos9 readings1 programming assignment1 discussion prompt

In this module, you'll learn how information is stored in the computer using binary and you'll learn how data types tell us how to interpret the bits and memory and what operations we can perform on those bits. You'll also learn about the most commonly-used numeric types in C#, you'll get some practice reading documentation (which programmers do all the time!), and you'll learn how to use the debugger to find and fix bugs in your code.

What's included

7 videos7 readings2 quizzes1 programming assignment1 discussion prompt

In this module, you'll learn the foundational concepts in the Object-Oriented (OO) paradigm. This paradigm is incredibly useful in game development, because it models our software system as a set of software objects that interact with each other. Those concepts map nicely to games, which typically include lots of game entities that interact with each other. You'll learn how to actually use classes and objects in your code as well.

What's included

6 videos4 readings1 programming assignment1 discussion prompt

In this module, you'll learn some of the basic ideas behind using Unity to develop 2D games. You'll also learn how we can make decisions in our code.

What's included

11 videos5 readings1 quiz1 discussion prompt

Instructor

Instructor ratings
4.8 (707 ratings)
Dr. Tim "Dr. T" Chamillard
University of Colorado System
20 Courses213,930 learners

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4.6

2,354 reviews

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EM
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