Packt

Make a 2D Action Platformer in Unreal Engine 5

Packt

Make a 2D Action Platformer in Unreal Engine 5

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Build a complete 2D action platformer in Unreal Engine 5 using Blueprints, Paper 2D, PaperZD, sprites, and animations.

  • Create responsive character mechanics including jumping, shooting, wall sliding, wall jumping, ground sliding, and climbing.

  • Design polished hybrid levels using tile maps, dynamic cameras, UI, sound effects, greyboxing, enemy placement, and win conditions.

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Recently updated!

September 2026

Assessments

12 assignments

Taught in English

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There are 13 modules in this course

This module provides an overview of the course structure, introduces key tools and resources for 2D game development using Unreal Engine, and covers essential practices like project backup and seeking technical support.

What's included

5 videos

This module provides a hands-on introduction to Unreal Engine 5, covering installation, project setup, navigation, and basic blueprint creation. Learners will gain practical skills in using the editor interface, managing content, and implementing simple game functionality. By the end, students will be confident in setting up and troubleshooting their own Unreal Engine projects.

What's included

8 videos1 assignment

This module introduces learners to the fundamentals of Paper 2D and PaperZD within Unreal Engine, covering their core features, asset types, and animation workflows. It provides a foundation for creating 2D games using these tools, focusing on essential concepts and functionalities.

What's included

1 video1 assignment

This module provides a comprehensive guide to setting up and configuring an action platformer game in Unreal Engine. Learners will gain hands-on experience with project setup, character movement, and animation systems, while exploring key workflows for creating a polished 2D side-scrolling game.

What's included

10 videos1 assignment

This module covers the creation and implementation of player projectiles in Unreal Engine, including designing visual effects, enabling shooting mechanics, and managing shot limits. Learners will gain hands-on experience with blueprint structuring and projectile event handling in a 2D game context.

What's included

4 videos1 assignment

This module explores the implementation of health and damage mechanics in a 2D platformer, focusing on player and enemy interactions, visual feedback, and gameplay effects like knockback and stun. Learners will gain hands-on experience with Unreal Engine Blueprints to build responsive and visually engaging systems.

What's included

5 videos1 assignment

This module focuses on advanced player mechanics and level design techniques, including implementing charge shots, wall slides, and ground slides. Learners will explore variable organization, material effects, and animation integration using Unreal Engine. The module provides practical skills to enhance gameplay interactions and player experience.

What's included

8 videos1 assignment

This module explores the implementation of player respawn mechanics, checkpoint systems, and fall detection in game development. Learners will gain practical skills in setting up event-driven systems and ensuring smooth gameplay flow through technical implementation details.

What's included

3 videos1 assignment

This module explores the creation and behavior of enemy AI in game development, covering key aspects like movement, shooting, and special features. Learners will gain practical skills in implementing and refining enemy interactions using Unreal Engine blueprints.

What's included

5 videos1 assignment

This module covers the fundamentals of creating and implementing user interfaces in Unreal Engine. Learners will gain skills in designing, functionalizing, and optimizing health display UIs using widget blueprints, UI anchoring, and dynamic updates based on game data.

What's included

3 videos1 assignment

This module covers the essential techniques for integrating sound effects into Unreal Engine projects. Learners will explore methods for adding one-off, animation-dependent, and looping sounds, as well as best practices for their implementation. By the end, students will be able to effectively enhance game experiences with sound.

What's included

4 videos1 assignment

This module covers the process of designing and implementing 2D and 3D hybrid levels in Unreal Engine. Learners will gain practical skills in tile set preparation, camera systems, level layout, and gameplay mechanics. It provides a comprehensive guide to building functional and visually cohesive game environments.

What's included

11 videos1 assignment

This module focuses on the development of a ladder climbing system, including how to add action values, implement the climbing mechanics, and manage transitions out of the climbing state. Learners will gain practical skills in designing interactive player behaviors in game development.

What's included

3 videos1 assignment

Instructor

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Packt
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