John Wiley & Sons

Blender Foundations: Interface, Modeling, & Procedural Tools

John Wiley & Sons

Blender Foundations: Interface, Modeling, & Procedural Tools

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create and edit 3D models using Blender’s mesh modeling and object manipulation tools.

  • Apply modifiers, sculpting tools, and primitives to build detailed and optimized 3D assets.

  • Develop procedural workflows using Geometry Nodes to generate complex non-destructive models.

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Recently updated!

July 2026

Assessments

9 assignments

Taught in English

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There are 9 modules in this course

This module introduces learners to Blender, a powerful open-source 3D creation tool, by exploring its history, community-driven development, and unique interface. Learners will become familiar with Blender's workspaces, workflows, and customization options, setting a strong foundation for future 3D projects.

What's included

1 video7 readings1 assignment

This module introduces you to Blender's interface, guiding you through essential editors, 3D navigation, object selection, and workspace customization. You'll learn how to efficiently interact with Blender's tools, optimize your workflow, and personalize the environment to suit your creative needs.

What's included

1 video12 readings1 assignment

This module introduces efficient techniques for manipulating 3D objects in Blender, including the use of transform tools, gizmos, and hotkeys. Learners will explore coordinate systems and discover how to create custom transform orientations to streamline their workflow.

What's included

1 video5 readings1 assignment

This module introduces the essential workflows for 3D modeling in Blender, focusing on switching between Object and Edit modes, selecting and manipulating mesh components, and using key modeling tools like Extrude and Proportional Editing. Learners will also explore adding, joining, duplicating, and organizing objects, as well as best practices for saving and managing Blender files.

What's included

1 video10 readings1 assignment

This module introduces the essential tools and techniques for mesh editing in Blender, including topology management, geometry creation, and modification methods. Learners will gain hands-on experience with tools such as Inset Faces, Knife, Bevel, Spin, and loop/ring selection to efficiently model complex 3D objects.

What's included

1 video8 readings1 assignment

This module introduces Blender's powerful modifier system for non-destructive mesh editing, covering key modifier categories such as Generate, Deform, and Physics. Learners will discover how to streamline complex modeling tasks using symmetry, smoothing, and array techniques to enhance both efficiency and creative flexibility.

What's included

1 video8 readings1 assignment

This module introduces you to advanced sculpting techniques in Blender, including the use of multiresolution meshes, dynamic topology, and brush customization. You will learn how to manipulate image objects, utilize various sculpting tools, and refine your workflow with texture brushes and remeshing. The module also covers foundational concepts in retopology to prepare your models for further development.

What's included

1 video11 readings1 assignment

This module introduces Blender's non-mesh primitives, including curves, surfaces, metaballs, and text objects. Learners will discover how to create, manipulate, and customize these advanced object types to expand their 3D modeling toolkit. The module also covers the strengths, limitations, and practical uses of each primitive.

What's included

1 video6 readings1 assignment

This module introduces the fundamentals of procedural modeling in Blender using geometry nodes. Learners will explore non-destructive workflows, understand the structure and function of nodes, and practice building custom node networks to create flexible 3D models. The module also covers the use of the Geometry Nodes workspace and Spreadsheet editor for efficient node management.

What's included

1 video9 readings1 assignment

Instructor

Wiley Skills Network
John Wiley & Sons
139 Courses10,167 learners

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