John Wiley & Sons

Materials, Lighting, and Rendering in Blender

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John Wiley & Sons

Materials, Lighting, and Rendering in Blender

ExpertEdge - Course Instructors
Wiley Skills Network

Instructors: ExpertEdge - Course Instructors

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

5 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

5 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Create and apply realistic materials and textures in Blender

  • Configure lighting setups to enhance scene realism and mood

  • Render and export high-quality scenes suitable for animation or presentation

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Recently updated!

July 2026

Assessments

4 assignments

Taught in English

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There are 4 modules in this course

This module introduces you to the fundamentals of materials and textures in Blender, guiding you through coloring objects, assigning multiple materials, and leveraging node-based workflows. You'll explore how shaders work, how to use the Principled BSDF, and creative techniques for combining and customizing materials. By the end, you'll be able to transform basic models into visually compelling assets using Blender's powerful material system.

What's included

1 video9 readings1 assignment

This module introduces efficient techniques for adding visual detail to 3D models through texture mapping, UV unwrapping, and color ramp application in Blender. Learners will explore how to generate and manipulate UV coordinates, use test grids for mapping accuracy, and paint textures directly onto meshes. The module also covers exporting painted textures and integrating external tools for advanced texturing workflows.

What's included

1 video10 readings1 assignment

This module guides learners through the principles and practical techniques of lighting and environment setup in Blender. You will discover how to use different lighting types, optimize scenes for realism and efficiency, and leverage tools like HDRIs, ambient occlusion, and light probes to enhance your renders. By the end, you'll be able to create visually compelling and technically optimized scenes for both Cycles and Eevee.

What's included

1 video9 readings1 assignment

This module guides learners through the processes of rendering 3D scenes into 2D images, managing reusable assets, and exporting Blender projects to formats compatible with other software. You will gain practical skills in preparing your work for collaboration, compositing, and further editing outside Blender.

What's included

1 video6 readings1 assignment

Instructors

ExpertEdge - Course Instructors
7 Courses384 learners

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