By the end of this course, learners will be able to apply detailed UV-mapped textures, create lifelike facial and body details, refine clothing surfaces, and design realistic shaders for eyes and materials in 3ds Max.



3DS Max Texturing: Apply, Create & Refine
This course is part of 3DS Max Mastery: Character Modeling & Animation Specialization

Instructor: EDUCBA
Access provided by Imagimob AB
What you'll learn
Apply UV-mapped textures for lifelike facial and body details.
Refine clothing surfaces with fabric details and shading.
Design realistic eye and material shaders for cinematic quality.
Skills you'll gain
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7 assignments
October 2025
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There are 2 modules in this course
This module guides learners through the process of enhancing facial realism in 3DS Max by applying detailed skin, lip, and eyebrow textures. Using Photoshop and UV unwrapping techniques, learners will explore how to refine head textures, build natural lip tones, and craft expressive eyebrow details that bring characters to life with professional-quality results.
What's included
7 videos3 assignments1 plugin
This module teaches learners how to enhance character realism by texturing clothing, body, hands, and shoes while applying advanced shading techniques in 3ds Max. Using UV unwrapping, Photoshop detailing, and shader adjustments, learners will develop the skills to create natural fabrics, skin details, and realistic eyeball reflections that complete a professional-quality 3D model.
What's included
13 videos4 assignments
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