KF
This class was really fun and the assignments were engaging. I think it is a great way to get your mind centered around the idea of character design, not just for games but for anything.
In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
This is a fun and engaging class especially useful for students interested in animation in film and TV as well as games, and is suitable for students of any drawing ability.
KF
This class was really fun and the assignments were engaging. I think it is a great way to get your mind centered around the idea of character design, not just for games but for anything.
MK
In this wonderful course, I learned the basics of character design in the best way and understood how to better look at my surroundings to inspire my character designs.
JC
The 3 masterclasses are so awesome... You will not only learn a ton about character design, but also about professional work, design, communication... These 3 artists are so inspiring!
LG
had a lot of fun. by going to this course, I learned new things like Density, more points on proportion, and I was able to set a mood or tell a story just with my drawings. thank you :)
RB
This course was so much fun! It opens your eyes to a more experienced future in Character designing. The variety in challenges were also quite something!
JR
I love all the interviews and the course in general, but a wish the course has more basic knowledge on how to be creative and create characters...
N
It was a great idea to have a look how famous artists work or find their inspiration. The course is also designed for beginners and those who are not good at drawing!
RL
I like the course but missing some basics of character design. As body shapes drawing, personalities, i wanted some basics on how to draw and approach to designing characters.
MM
I liked this course and I really enjoyed the assignments which were creative and exiting. Despite the fact that course is quite simple, for the beginners I had a lot of pleasure out of it!
AI
I loved it! Watching all this great artists working and giving you advices is so useful. This course really help me to design characters in a more creative way.
MS
I am amazed by the amount of progress I did through this course. I am no illustrator at all, but I managed to improve both my technical and creative skills.
AM
Fun and challenging to me. Is not easy to me to create new characters, but with this practice and professional examples, I feel more confident to just do and see what happens. Thank you, very much.
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This class is falsely advertised and its assignment requests are outrageous - you absolutely, 100% need above average drawing ability if you actually want to complete the work as outlined, and receive meaningful feedback. This is not a course about the philosophies or ideas behind character design; it's a class meant for artists, and it demands that you create genuine, visual representations of characters from scratch. Not just simple characters, either, but characters of varying complexity, designs, and inspirations. Literally impossible if you cannot draw or expertly use photoshop - that is, unless you consider spending hours uploading stick figures a worthwhile use of your time and subscription money.
I expected to get some structurized practical knowledge but the course consists simply of the interviews with designers. All the assignments are peer graded so you cannot receive any valuable feedback of the professsional. Such a disappointment.
Feels like a money grabber rather than teaching anything useful, when designing character for video games is also important the skill you have or obtain while doing it and this doesn't place any emphasis into it. So for the price the charge in the certificate it really feels like a money grabber rather than teaching anything useful at all. Other schools like Gnomon WorkShop and DVDs like "Eat3D" and many others out there, which gives e more content for a fraction of the price they charging here! It needs to be deeper and more robust if this course wants to stand out, right now is not.
there was 1 concept taught in the first lesson that of density. then it was loads of videos of other people drawing characters, not actually going through a design process. and then a few assignments designing a few characters . I was hoping to learn more about some of the principles of character design- wasnt blown away by this course wont be taking any more of these
I thought these class could have been elevated with the professor actually teaching. I enjoyed the the animators thought process walk-through, but I didn't think that was sufficient as an actual course.
I like the course but missing some basics of character design. As body shapes drawing, personalities, i wanted some basics on how to draw and approach to designing characters.
Good for some inspiration, and homeworks may ignite some excitement to do more specially if you are a beginner in the area.
That said, for a course called Character Design for Video Games, there is not much talk about Designing stuff for Video Games. 3 Guest Artists are doing great, but not much talk about their process or ideas or how the designs will or may be implemented in a game environment which is an important factor. And stretching this into 3 weeks back to back with 15-20 minutes videos just artists drawing, kinda drags it down.
The content and intention of this course is great, the main focus is in weekly creative exercises asking you to design characters within certain limitations and then go through a peer review process, pretty typical for creative learning and generally positive in other contexts. However here the vast vast majority of participants are not actually participating, rather using the exercises as prompts for AI and then spamming random grades in an effort to get a cert as quickly as they can. It's demoralizing and makes the peer review process pointless.
The interviews were great, and useful to see a real experienced designer, however the contents in the course were almost nonexistent. The homework was well planed but it depends much more in the student to learn something that the contents exposed in the videos. Tips aren't the same as methodologies and content in character design.
Very open way of learning. Few talks with people from the industry, sharing their approach.
Not much of fundamental knowledge.
Generally great motivator to exercise Character Design. Not that great resource to learn from a beginning.
great first week, I like Fran's First week video, with the puppets and very engaging interaction,
the next following 3 weeks are total bummer, It does give some tips for character design (such as what is tangent, or some other design tips), but it feels like a bloated interview and not a class-like experience. Great first week, terrible following week
this course was a lot of fun! That being said, there was no real instruction at all. I expected more with the price and the amazing teacher, but sadly this course doesn’t cover much other than how other professionals in the field work.
the interviews with illustrators were interesting but I lacked initial training, the tasks were often disconnected from the contents of the module and I found less cohesion between lessons and practical exercises
Great course! The teaching techniques are extraordinary. With fun facts through the course, it never gets boring. For anyone who need to start something that will benefit your game design in arts, this here is your best choice. My heartfelt appreciation goes to all the tutors who put there time and effort to this. Great work and thank you! You guys are the best!
It was an amazing ride, watching such professional designers do their work inspired me to do my best during the course. The activities were also very interesting, because I got to work with objects and concepts that I hadn't tried before. I spent a really good time and would gladly recommend it to all aspiring designers out there.
I have an MFA from Calarts in animation- so I can speak from experience- the course here is on par with what I have studied in the past. It's well thought out, offers insight, and gives a chance to hone skills. Very good intro to character design- for comic writers as well!
Not only did I learn more than I ever thought I would, but I had fun, as well! In fact, I liked this course so much that I've enrolled in another course offered within the same specialization.
For the first course, you will only be drawing. You will not learn anything about programming video games. It was nice that they showed famous artists for cartoons, but the videos felt too long, with dialogues that felt like rambling at times.
I liked the course itself and the assignments but something has to be done about spammers that just give one point and write "good" or "nice" in both the positive and negative feedback box. This really takes away a lot of the fun.
The ideas in this course were very interesting and I really enjoyed what the different guest artists had to say, however, it would be nice if the assignments were not only peer reviewed.