Build custom Unity editor tools that make level development and Inspector workflows more efficient. You’ll begin with Unity editor scripting fundamentals by creating simple scripts, editor functions, GameObjects, and test levels. You’ll then use Gizmos, rays, targets, drawing tools, object-placement controls, and grid snapping to improve Scene view visualization and support structured level creation.

Build Custom Unity Editor Tools
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Gain insight into a topic and learn the fundamentals.
9 hours to complete
Flexible schedule
Learn at your own pace
What you'll learn
Build Unity editor scripts using Gizmos, drawing tools, object-placement controls, and grid snapping.
Design custom inspectors and property and decorator drawers to improve Inspector usability.
Create reusable palette windows, menu items, and tab-based GUI layouts for Unity editor tools.
Details to know

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Recently updated!
September 2026
Assessments
10 assignments
Taught in English
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