Packt

Reverse Engineering: Create Your Own GUI CrackMe using C++

Packt

Reverse Engineering: Create Your Own GUI CrackMe using C++

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

7 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

7 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Master setting up and using C++ Builder for GUI application development

  • Develop CrackMes that handle serial-key inputs and trial periods

  • Implement anti-debugger protections in your applications

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Recently updated!

September 2026

Assessments

12 assignments

Taught in English

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There are 13 modules in this course

This module provides an overview of the course structure and introduces the fundamental concepts of creating a GUI CrackMe using C++. Learners will gain a clear understanding of the skills and knowledge they will develop throughout the course.

What's included

1 video

This module provides step-by-step guidance on installing and setting up C++ Builder, including the latest version 11. Learners will gain hands-on experience with the installation process and necessary configurations for developing GUI applications.

What's included

2 videos1 assignment

This module introduces learners to the fundamentals of creating a basic program in C++ Builder. It covers setting up the environment, writing a simple 'Hello World' program, and troubleshooting common errors. Learners will gain practical skills in configuring and debugging their first graphical applications.

What's included

2 videos1 assignment

This module covers the fundamentals of creating and managing graphical user interfaces in C++ Builder, focusing on forms, labels, and buttons. Learners will gain hands-on skills in designing interactive UI components and understanding event handling. The module also explores best practices for organizing code and managing UI elements effectively.

What's included

1 video1 assignment

This module introduces learners to working with edits, strings, integers, and message boxes in C++ to build interactive applications. You'll gain hands-on skills in handling user input, data types, and basic GUI interactions. The content also covers form design and event handling in C++ Builder.

What's included

1 video1 assignment

This module guides learners through the process of building a simple calculator application using C++ Builder. It covers setting up the user interface, implementing core functionality, and customizing the final executable with icons and styles. Learners will gain hands-on experience in developing and refining graphical applications.

What's included

3 videos1 assignment

This module teaches learners how to develop a basic serial key input system using C++ Builder. It covers the entire process from setting up a project to handling user input and validating serial keys. Learners will gain practical skills in building and testing simple software validation mechanisms.

What's included

1 video1 assignment

This module guides learners through the process of developing a crackme application that generates serial keys based on user input such as name and date. It covers key aspects of C++Builder, including UI design, data processing, and validation logic. Learners will gain hands-on experience in building secure and functional serial key generation systems.

What's included

1 video1 assignment

This module teaches learners how to develop a crackme that displays nag screens during startup and shutdown, including implementing registration prompts and customizing GUI appearance. Learners will gain practical skills in C++ GUI development and software protection techniques.

What's included

1 video1 assignment

This module teaches how to develop a crackme that simulates a trial period, focusing on setting up the user interface, handling dates, and implementing trial expiration logic. Learners will gain practical skills in building and testing simulated trial systems. The content emphasizes both functional design and user experience adjustments.

What's included

1 video1 assignment

This module guides learners through the process of designing and implementing a Windows application with anti-debugger protection. It covers user interface setup, coding techniques, and methods for detecting debuggers using API functions. Learners will gain practical skills in developing secure software with advanced protection mechanisms.

What's included

2 videos1 assignment

This module provides an in-depth look at constructing both the client and server sides of an activation system for crackme applications. Learners will explore TCP networking, serial key validation, and user interface design. The focus is on practical implementation and system integration.

What's included

2 videos1 assignment

This module provides learners with additional resources and reading materials to enhance their understanding of reverse engineering and crackme creation. It covers supplementary learning tools that support deeper exploration of the subject matter.

What's included

1 video1 assignment

Instructor

Packt - Course Instructors
Packt
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