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There are 5 modules in this course
Welcome to Unreal Engine Fundamentals course: Your gateway to the world of game design using Unreal Engine 5. In this introductory course, we'll equip you with essential skills to navigate Unreal Engine from a new user to a proficient game designer.
We'll start by guiding you through setting up your account, downloading the engine, and familiarizing you with the interface. Then, we'll explore Quixel Megascans, asset importing, materials, world building, lighting, sound, and source control. Throughout the course, you'll learn to sculpt immersive environments, implement dynamic lighting, basic audio effects, and collaborate effectively with team members using source control.
Are you ready to begin your game design journey with Unreal Engine? Let's dive in and discover the exciting possibilities this fantastic platform offers!
This course is meant for learners who are looking to learn the basics of getting started with Unreal Engine. To take this course learners won't need any experience with Unreal Engine.
In this introductory module, we lay the groundwork for your Unreal Engine 5 journey by guiding you through the essential setup and familiarizing you with the core interfaces and workflow. You'll learn how to install UE5, navigate the editor's UI, manage assets and content, integrate with Quixel Bridge for high-quality scans, and dive into creating basic materials. By the end, you'll have a strong foundation in UE5's fundamentals, preparing you for more advanced topics.
Actor transformations & lesson 1 recap! •7 minutes
Preview versions•2 minutes
Introduction to Quixel, Quixel Bridge, & Megascans•3 minutes
Accessing Quixel Bridge from Unreal Engine•7 minutes
Accessing Quixel Bridge from desktop•6 minutes
Adding 3d assets from Quixel Bridge•7 minutes
Adding other assets from Quixel Bridge•5 minutes
Importing from other sources •7 minutes
Quixel trees, marketplace Megascans•7 minutes
Quixel & Megascans lesson 2 recap! •2 minutes
Introduction to materials•1 minute
Creating your first material•8 minutes
Modify your first material•5 minutes
Material instances•7 minutes
Material properties: blend modes•6 minutes
Material properties: shading models•6 minutes
Texture assets•7 minutes
Building a PBR material : diffuse•8 minutes
Building a PBR material : metallic•6 minutes
Building a PBR material : roughness•3 minutes
Building a PBR material : emissive•5 minutes
Building a PBR material : normals•8 minutes
Building a PBR material : multi switching maps, ambient occlusion•4 minutes
Building a PBR material : named reroutes•3 minutes
Building a PBR material : parameter groups•4 minutes
Building a PBR material : UV material function •3 minutes
Create your own PBR Master Material•1 minute
Master Material Homework Setup (optional)•5 minutes
Introduction to Unreal Engine recap•2 minutes
4 readings•Total 50 minutes
Working with Fab in this course•10 minutes
Introduction to FAB•10 minutes
Shortcuts and hotkeys•15 minutes
Naming conventions•15 minutes
12 assignments•Total 167 minutes
Checkpoint: Ready, Set, UNREAL ENGINE! •1 minute
Activity: Explore the starter content! •15 minutes
Checkpoint: Comfortable moving around the interface & menus?•1 minute
Practice Quiz : Intro to Unreal Engine•15 minutes
Checkpoint: Comfortable with Quixel Bridge?•5 minutes
Introduction to Quixel Bridge and Basic Scene Assembly•30 minutes
Practice Quiz : Quixel Bridge, Quixel Library•15 minutes
Checkpoint: Material Editor•5 minutes
Checkpoint: Physical Based Rendering (PBR)•5 minutes
Activity: Create your own PBR Master Material•30 minutes
Intro to Materials: Practice Quiz•15 minutes
Introduction to Unreal Engine Graded Quiz•30 minutes
Introduction to world building
Module 2•5 hours to complete
Module details
This module covers the fundamentals of world building in Unreal Engine 5, including terrain sculpting, landscape material creation, foliage placement, water system tools, and asset management techniques. Gain practical skills in creating immersive environments, from sculpting landmasses to procedurally populating scenes with foliage, blending materials, and placing meshes effectively.
What's included
30 videos1 reading8 assignments
Show info about module content
30 videos•Total 189 minutes
Introduction to world building•2 minutes
Landscape mode basics•5 minutes
Landscape sculpting basics•7 minutes
Managing landscapes•8 minutes
Importing height maps•6 minutes
Packed textures•3 minutes
Alpha brushes•6 minutes
Landscape painting basics•6 minutes
Landscape UV coordinates•8 minutes
Landscape micro variation•5 minutes
Landscape macro variation•6 minutes
Landscape distance blending 01•6 minutes
Landscape distance blending 02•8 minutes
Landscape material grass node•8 minutes
Foliage material instance adjustments•4 minutes
Foliage mode•10 minutes
Procedural foliage tools•9 minutes
Automaterials•5 minutes
Layers and splines•7 minutes
Landmass & blueprint brushes•7 minutes
Water tools•7 minutes
Lakes and rivers•8 minutes
Quixel blend materials•7 minutes
Mesh painting mode•9 minutes
Asset zoo and actor palettes•3 minutes
Asset placement techniques•9 minutes
Decals•6 minutes
Traditional levels•4 minutes
World partition•7 minutes
Introduction to world building recap•3 minutes
1 reading•Total 30 minutes
Nanite Virtualized Geometry•30 minutes
8 assignments•Total 79 minutes
Checkpoint: Comfortable with landscape mode basics?•1 minute
Practice Quiz: Landscape fundamentals•15 minutes
Checkpoint: Frolicking in fields of grass?•1 minute
Practice Quiz: Refining your landscape •15 minutes
Practice Quiz: World building techniques•15 minutes
Introduction to world building Graded Quiz•30 minutes
Introduction to lighting and sound
Module 3•2 hours to complete
Module details
This module equips you with fundamental skills in lighting and audio for Unreal Engine 5 projects. Explore various lighting techniques, from basic light setup to next-gen technology systems like Lumen, ensuring visually stunning environments. Additionally, the module covers essential audio features, including audio asset management, sound design, and tools for creating immersive soundscapes.
What's included
17 videos3 assignments
Show info about module content
17 videos•Total 99 minutes
Introduction to light and sound•2 minutes
Lighting terminology•5 minutes
Lighting types, lighting mobility•7 minutes
Lighting features and properties•8 minutes
Environmental lighting•8 minutes
Sun and Sky, HDRI backdrop•5 minutes
Post process volumes•7 minutes
Baked lighting•7 minutes
Introduction to lumen•5 minutes
Lumen, a practical example•10 minutes
Introduction to game audio•5 minutes
Importing audio assets•5 minutes
Setting up sound cues•5 minutes
Implementing footsteps•4 minutes
Sound attenuation basics•6 minutes
Ambient sounds and 3D spatialization•10 minutes
Introduction to light and sound recap•2 minutes
3 assignments•Total 46 minutes
Checkpoint: turn on the lights! •1 minute
Introduction to lighting and sound Practice Quiz•15 minutes
Introduction to light and sound Graded Quiz•30 minutes
Introduction to collaboration and sharing
Module 4•2 hours to complete
Module details
This module covers the essentials of collaboration and sharing in Unreal Engine 5, with a focus on version control using Perforce's Helix system and techniques for efficient asset management across projects. Gain practical skills in setting up version control, managing file revisions, and resolving conflicts. Learn how to streamlining workflows through asset migration and share your project with simple packaging.
What's included
9 videos1 reading2 assignments
Show info about module content
9 videos•Total 42 minutes
Introduction to collaboration and sharing•1 minute
Overview of source control •5 minutes
Source control basic workflow•4 minutes
Helix (Perforce)•8 minutes
Helix (Perforce) within Unreal Engine•7 minutes
Helix (Perforce) practical example•6 minutes
Zipping and simple packaging•5 minutes
Migrating assets•3 minutes
Introduction to collaboration and sharing recap•2 minutes
1 reading•Total 45 minutes
Epic Education Guide to Version Control •45 minutes
2 assignments•Total 45 minutes
Introduction to collaboration and sharing : Practice Quiz •15 minutes
Introduction to collaboration and sharing Graded Quiz•30 minutes
Unreal Engine fundamentals: Final project
Module 5•1 hour to complete
Module details
In this final project, you will apply everything you’ve learned in the course to create a compelling and immersive 3D environment in Unreal Engine 5, referred to as your "Unreal Paradise." This task will involve landscape creation, asset integration, lighting, and audio implementation to bring your scene to life. The use of source control is highly encouraged but is optional and will not be used as a marking or grading criteria for successful completion of this final project.
What's included
5 videos2 readings1 assignment
Show info about module content
5 videos•Total 19 minutes
Recap of the course•2 minutes
Gathering reference•6 minutes
Final project overview•4 minutes
Screen shots, screen record, submission•5 minutes
End of course congratulations! Next steps •2 minutes
2 readings•Total 20 minutes
About the Final Assignment•10 minutes
Next steps after Unreal Engine Fundamentals•10 minutes
1 assignment•Total 30 minutes
Creating Your Unreal Paradise•30 minutes
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Instructor
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Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.
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Learner reviews
4.6
90 reviews
5 stars
78.88%
4 stars
8.88%
3 stars
5.55%
2 stars
3.33%
1 star
3.33%
Showing 3 of 90
K
KN
5·
Reviewed on Oct 14, 2024
Amazing instructor, highly recommend for any level of UE user!
D
DH
5·
Reviewed on Feb 22, 2025
It was an intense course with many details to cover for the Unreal Fundamentals. Thanks to Logan Penny the author of the course who provided great examples to make learning easy throughout the course.
P
PP
5·
Reviewed on Jun 25, 2025
very intuitive and easy to follow along and learn the mechanics of Unreal Engine
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When you enroll in the course, you get access to all of the courses in the Certificate, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.