This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.

Low Poly Art For Video Games

Low Poly Art For Video Games
This course is part of Art for Games Specialization


Instructors: Andrew Dennis
Access provided by Rothschild & Co. Wealth Management UK
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Reviewed on Dec 11, 2019
This course assumes you are already familiar with Maya software, I had a hard time trying to grasp the software
Reviewed on Nov 16, 2020
love the curse, and all the knowledge from the 3D animataion and the process of modeling
Reviewed on Oct 24, 2024
I wish they would update the course for this year (2024). But I was still able to make great use of the lessons.
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