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In diesem Kurs gibt es 6 Module
This comprehensive course empowers learners to design, develop, and optimize immersive game environments in Unreal Engine using advanced Blueprint scripting and visual effects techniques. Through a structured, hands-on approach, students will apply, construct, and integrate core gameplay elements such as interactive object placement, weapon systems, environmental lighting, and particle effects. Each module builds practical expertise by combining technical skill-building with creative design strategies, ensuring participants can produce polished, performance-optimized results suitable for professional game development.
By the end of the course, learners will be able to create, modify, and implement dynamic game assets, textured environments, and atmospheric visual effects that enhance player engagement and gameplay clarity. Using Bloom’s Taxonomy-driven learning objectives, the curriculum encourages students to not only understand and analyze Unreal Engine features but also evaluate and synthesize them into functional, visually compelling scenes. Whether for personal projects or industry-level productions, this course equips learners with the skills to bring creative game concepts to life in an SEO-friendly, market-ready format.
This module provides a comprehensive guide to mastering advanced array operations in Unreal Engine Blueprints, equipping learners with the skills to efficiently manipulate, search, and filter data within game development workflows. Students will explore techniques such as resizing and shuffling arrays, indexing elements, finding and filtering data, and integrating interactive UI elements to control array logic. Through hands-on practice, they will develop the ability to optimize gameplay mechanics and data handling, ensuring robust and dynamic in-game systems.
Das ist alles enthalten
11 Videos3 Aufgaben
Infos zu Modulinhalt anzeigen
11 Videos•Insgesamt 73 Minuten
Resize Array Works•7 Minuten
Shuffle Node•7 Minuten
Array Index•5 Minuten
Last Index Node•3 Minuten
Length Node•7 Minuten
Using Find Node•7 Minuten
Continuation on Find Node•8 Minuten
Finding By Value•8 Minuten
Creating Button•6 Minuten
Filter By Array•7 Minuten
Array and Blueprint•7 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Advanced Array Operations•30 Minuten
Resize, Shuffle, Indexing•10 Minuten
Finding, Filtering, Button Logic•10 Minuten
Game State & Save Systems
Modul 2•2 Stunden abzuschließen
Moduldetails
This module equips learners with the practical skills to manage persistent game data, trigger in-game events, and enhance environmental visuals using Unreal Engine Blueprints. Students will explore saving and loading game states, implementing interactive UI elements, leveraging built-in engine events, and applying realistic ocean materials. Through hands-on activities, they will learn to optimize gameplay continuity and create immersive game environments that respond dynamically to player actions.
Das ist alles enthalten
8 Videos3 Aufgaben
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8 Videos•Insgesamt 78 Minuten
Loading and Saving A Game•7 Minuten
Implementing Text•9 Minuten
Functions of Save Game•11 Minuten
Functions of Load Game•11 Minuten
Application When Movie Ends•11 Minuten
Bind Event•10 Minuten
Using the Built in Ocean Texture•10 Minuten
Adding Material to Ocean Texture•9 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Game State & Save Systems•30 Minuten
Save and Load Game•10 Minuten
Events & Ocean Effects•10 Minuten
Environment and Lighting FX
Modul 3•2 Stunden abzuschließen
Moduldetails
This module provides learners with practical skills to design and optimize immersive outdoor and indoor environments in Unreal Engine. It covers organizing blueprint variables for clarity, customizing water materials, blending visual effects, creating realistic lighting scenarios, and setting up architectural elements with precision. Learners will also gain expertise in enhancing scene realism through detailed wall, ground, and object setups, ensuring visually cohesive and performance-friendly game worlds.
Das ist alles enthalten
8 Videos3 Aufgaben
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8 Videos•Insgesamt 69 Minuten
Organizing the Code in Different Style•11 Minuten
Working on Large Wave Attributes•9 Minuten
Large Wave Movement Tiling•9 Minuten
Blending the Visual Effects•6 Minuten
Making Night Time Lighting•10 Minuten
Duplicating the Wall•10 Minuten
Defining the Ground Texture•6 Minuten
Adding Properties in the Object•8 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Environment and Lighting FX•30 Minuten
Waves and Visual Blending•10 Minuten
Wall and Ground Setup•10 Minuten
Lights, Navigation & Spotlight
Modul 4•3 Stunden abzuschließen
Moduldetails
This module equips learners with the skills to design, control, and enhance lighting systems in Unreal Engine, focusing on directional lights, spotlights, navigation lighting, and color grading techniques. Students will learn to position and configure light sources for realistic illumination, adjust environmental lighting for mood and clarity, and apply LUTs (Lookup Tables) for consistent color output across different displays. By the end of this module, learners will be able to create visually cohesive environments that guide player navigation while maintaining professional-quality lighting standards.
Das ist alles enthalten
9 Videos3 Aufgaben
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9 Videos•Insgesamt 97 Minuten
Adding the Light Source•11 Minuten
Analyzing the Directional Light•11 Minuten
Building the Navigation Light•12 Minuten
Changing the Environment Color•12 Minuten
Positioning the Spotlight•11 Minuten
Direction of the Light•11 Minuten
Adjustment to Wall Snap•10 Minuten
LUT Neutral Colors•10 Minuten
Color Grading LUT•9 Minuten
3 Aufgaben•Insgesamt 70 Minuten
Lights, Navigation & Spotlight•30 Minuten
Light Source Control•30 Minuten
LUTs and Lighting Effects•10 Minuten
Scene & Material Visuals
Modul 5•2 Stunden abzuschließen
Moduldetails
This module guides learners through the process of enhancing scene realism and visual appeal in Unreal Engine by integrating advanced landscape texturing, lighting adjustments, and reflective surface techniques. Students will explore methods to design immersive environments, balance light colors and intensities, and implement realistic reflections. By mastering these techniques, learners will be able to create professional-quality visual compositions that improve both aesthetics and gameplay clarity.
Das ist alles enthalten
8 Videos3 Aufgaben
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8 Videos•Insgesamt 77 Minuten
Texture on the Landscape•9 Minuten
Night Scene Map•10 Minuten
Analyzing the Overall Color•12 Minuten
Highlighting the Color•8 Minuten
Defining the Light Intensity•8 Minuten
Adding the Lights and Spotlight•11 Minuten
Defining the Light Color•11 Minuten
Adding Reflection to Light•10 Minuten
3 Aufgaben•Insgesamt 50 Minuten
Scene & Material Visuals•30 Minuten
Landscape and Night Scene•10 Minuten
Light Color and Reflections•10 Minuten
Game Elements and Blueprint FX
Modul 6•4 Stunden abzuschließen
Moduldetails
This module enables learners to design, implement, and optimize interactive game elements and visual effects in Unreal Engine using Blueprints. Students will explore object placement techniques, apply texture and lighting enhancements, and integrate particle systems for realistic environmental effects. By the end of this module, learners will have the ability to create dynamic and visually compelling gameplay experiences that improve both immersion and player engagement.
Das ist alles enthalten
13 Videos4 Aufgaben
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13 Videos•Insgesamt 123 Minuten
Positioning the Objects•8 Minuten
Creating Destructive Methods•8 Minuten
Creating Impact for Damage•9 Minuten
Creating a Simple Flashlight•11 Minuten
Adding Texture to the Gun•11 Minuten
Creating Intensity to the Target•10 Minuten
Creating the Raindrops•10 Minuten
Creating a Particle System•10 Minuten
Defining Speed and Size•8 Minuten
Checking the Initial Location and Size•9 Minuten
Creating a Wireframe Material•10 Minuten
Checking the Scalar Parameter•9 Minuten
Creating a Holographic Material•11 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Game Elements and Blueprint FX•30 Minuten
Object Placement and Effects•10 Minuten
Gun Textures and Targeting•10 Minuten
Particle System Basics•10 Minuten
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