About this Course
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Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Approx. 26 hours to complete


Subtitles: English, Kazakh

100% online

Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Approx. 26 hours to complete


Subtitles: English, Kazakh

Syllabus - What you will learn from this course

6 hours to complete

Sonic Painter

This week we are getting up and running with the Processing IDE. We will show you the basics of writing Processing sketches then move onto some graphics and audio concepts. Mick will then introduce our first audiovisual example - SonicPainter, which allows users to interactively paint with synchronised graphics and sound.

11 videos (Total 95 min), 4 readings, 7 quizzes
11 videos
1.2 Processing4m
1.25 Install Javascript Mode Instructions5m
1.3 Graphics and drawing11m
1.35 Setup, draw and mouse interaction6m
1.4 Running Apps on iOS and Android6m
1.5 Introduction to Audio 9m
1.6 Sonic Painter 16m
1.7 Outro 1m
Additional Lecture: Introduction To Programming 13m
Additional Lecture: Variables 18m
4 readings
Week 1 Code Pack10m
Slide pack10m
Install processing URL10m
Javascript mode is here!10m
6 practice exercises
Practice Quiz: Processing6m
Practice Quiz: Graphics, drawing and interaction12m
Practice Quiz: Running Apps on iOS and Android30m
Practice Quiz: Introduction to Audio4m
Practice Quiz: Sonic Painter4m
Sonic Painter20m
2 hours to complete


This week we are looking at using images and video, and also finding out how to control sound more fully in an interactive way. We're going to be showing you a really basic interactive VJ/DJ app called 'DJTube', which is a very simple example of how to create and load video, images and animations on desktops / mobile devices, and also use them as a basic user interface. 

8 videos (Total 83 min), 2 readings, 5 quizzes
8 videos
2.2 Images 19m
2.3 Controlling audio speed 12m
2.4 Controlling audio stop/ start 7m
2.5 DJTube 14m
2.6 Outro 2m
Additional Lecture: Arrays 5m
Additional Lecture: Conditionals 19m
2 readings
Week 2 Code Pack10m
Slide Pack10m
5 practice exercises
Practice quiz: Images6m
Practice Quiz: Controlling audio speed4m
Practice Quiz: Controlling audio stop/start6m
Practice Quiz: DJTube4m
4 hours to complete

Audio Visualiser

This week is all about creating an Audiovisualiser. This is a really popular and interesting topic that has lots of applications, from music players, to game engines, to more complex things such as DSP. We'll be learning about algorithmic graphics, audio analysis, and also about using the accelerometer features of your phone. Remember that many desktops don't have accelerometers, no matter how much you shake them!

8 videos (Total 79 min), 2 readings, 7 quizzes
8 videos
3.1 Transforms (part 1) 8m
3.1 Transforms (part 2) 5m
3.2 Trigonometry 5m
3.3 Accessing Accelerometer Data 12m
3.4 Audio Analysis 16m
3.5 Building Audio Visualisers25m
3.6 Outro2m
2 readings
Week 3 Code Pack10m
Lecture Pack10m
6 practice exercises
Practice Quiz: Transforms (part 1)8m
Practice Quiz: Transforms (part 2)4m
Practice Quiz: Trigonometry6m
Practice Quiz: Accessing Accelerometer Data6m
Practice Quiz: Audio Analysis6m
3: Parameterised visualisation20m
3 hours to complete


This week we will be creating a physics based game using a Physics engine based on Box2D. Physics engines are a fantastic way of creating dynamic gameplay that models the real world. Box2D is one of the most popular because it is optimised to be fast for 2D games that don't need the heavy processing of a 3D engine. It is used in many important 2D games, most famously Angry Birds. We will be using boxwrap2D which is a Java port of the original C++ version of Box2D, that is designed to work with Processing. Since boxwrap2D is java only we have created our own port to JavaScript, which interfaces to the javascript version of Box2D, but provides an almost identical interface to the Processing version.

9 videos (Total 105 min), 2 readings, 6 quizzes
9 videos
4.1 Physics 13m
4.2 Forces 7m
4.3 Preparing and playing sound FX 12m
4.4 Integrating audio and physics 9m
4.5 Group discussion 23m
4.6 Outro 2m
Additional Lecture: Functions 15m
Additional Lecture: Loops 18m
2 readings
Week 4 Code Pack10m
Slide Pack10m
6 practice exercises
Practice Quiz: Physics6m
Practice Quiz: Forces4m
Practice Quiz: Preparing and playing sound FX10m
Practice Quiz: Integrating audio and physics6m
Practice Quiz: Group discussion8m
7 ReviewsChevron Right

Top reviews from Creative Programming for Digital Media & Mobile Apps

By VANov 6th 2016

Awesome course. It's packed with tons of information on how to get started making cool interactive programs, especially if you are a music junkie like myself. Great work!

By LAJun 11th 2017

Having so much fun programming with processing, the programming concepts and animation is simple to understand with this programming environment



Dr Marco Gillies

Senior Lecturer
Computing Department, Goldsmiths, University of London

Dr Matthew Yee-King

Computing Department, Goldsmiths, University of London

Dr Mick Grierson

Computing Department, Goldsmiths, University of London

About University of London

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About Goldsmiths, University of London

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