Packt
Unity Android — Build a 3D ZigZag Racing Game with C#

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Packt

Unity Android — Build a 3D ZigZag Racing Game with C#

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

13 hours to complete
3 weeks at 4 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

13 hours to complete
3 weeks at 4 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Identify the key components of Unity’s interface and basic C# syntax used in game development.

  • Explain the mechanics behind platform spawning and car movement in a 3D ZigZag racing game.

  • Implement C# scripts to control game mechanics, such as car movement and collision detection.

  • Break down the process of creating dynamic levels and identify areas for optimization.

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Recently updated!

October 2024

Assessments

5 assignments

Taught in English

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There are 11 modules in this course

In this module, we will welcome you to the course and provide an overview of what to expect. You will also learn how to download, install, and set up Unity 2022, ensuring that your development environment is ready for the creation of your 3D ZigZag Racing game.

What's included

2 videos1 reading

In this module, we will begin the hands-on creation of your 3D ZigZag Racer game. You'll start by understanding the basic game structure and then move on to creating the initial platforms, setting up the camera, and adding the car model with collision detection. By the end, you’ll have a solid foundation for your racing game.

What's included

6 videos

In this module, we will focus on building the core gameplay mechanics of your ZigZag Racer game. You'll learn how to create a car controller script, manage player inputs for directional changes, and set up a game manager to control movement after the first touch. This will ensure a smooth and engaging gameplay experience.

What's included

4 videos1 assignment

In this module, we will explore the essential mechanics for generating dynamic game levels. You’ll learn how to create and automate random platform spawning, set up a smooth-following camera, and handle game-over scenarios by stopping platform generation and reloading levels. These steps will add complexity and replayability to your ZigZag Racer game.

What's included

7 videos

In this module, we will enhance your ZigZag Racer game by adding a scoring system and a user-friendly interface. You’ll learn how to create and display scores on screen, animate UI elements, and manage high scores. Additionally, we will address potential problems to ensure your game operates smoothly and is visually appealing.

What's included

8 videos

In this module, we will elevate your ZigZag Racer game by adding audio elements and collectable items. You’ll learn how to import and play music, create collectables like diamonds, and increment scores when these items are collected. We’ll also cover how to trigger audio effects when collectables are picked up, adding depth and immersion to your game.

What's included

6 videos1 assignment

In this module, we will focus on adding visual flair to your ZigZag Racer game. You’ll learn how to create and instantiate particle effects for collectable items and automate changes to the background color. These special effects will make your game more visually engaging and provide players with a richer gameplay experience.

What's included

3 videos

In this module, we will guide you through the final stages of game development, focusing on building and publishing your ZigZag Racer game. You’ll learn how to create a WebGL build for online play, publish your game on the Android platform, and discover five platforms where you can upload your game for free. This will allow you to share your creation with the world.

What's included

3 videos

In this module, we will cover the integration of video ads into your ZigZag Racer game, providing you with the tools to monetize your game. You’ll learn how to set up Unity Ads, implement interstitial and rewarded ads, and manage ad frequency with an ad counter. These techniques will help you balance revenue generation with maintaining a positive player experience.

What's included

4 videos1 assignment

In this extensive module, we will break down the basics of C# scripting in Unity, tailored for absolute beginners. You'll start with the structure and syntax of a C# script, then progress to understanding variables, functions, and control flow with loops and conditionals. By the end, you'll have a solid foundation in C# that will empower you to create and modify scripts for your Unity projects.

What's included

17 videos

In this module, we will cover the basics of Android game development, focusing on speed and efficiency. You’ll learn how to build a fully functional Android game in a short time frame and implement mobile touch inputs for interactive features like a movie player. This module will help you understand the essentials of developing games for the Android platform.

What's included

3 videos2 assignments

Instructor

Packt - Course Instructors
Packt
372 Courses10,422 learners

Offered by

Packt

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