Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience. You will then learn how to turn wireframes and interaction architecture into interactive prototypes that can be tested with prospective users and iteratively refined into a high quality design that that is ready for a hand-off to the development team for implementation.

UX Design: From Concept to Prototype

UX Design: From Concept to Prototype
This course is part of User Experience Research and Design Specialization

Instructor: Predrag Klasnja
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45,645 already enrolled
300 reviews
What you'll learn
Define and scope the design problem
Create user stories and storyboards to transform information about user needs into design concepts
Develop prototypes from elements of interactions and low-to-high fidelity mockups
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There are 6 modules in this course
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Reviewed on May 28, 2024
Great course! But some information is not relevant anymore - I mean the Tools and technologies specified in the course.
Reviewed on Jun 1, 2020
Great class. I loved the wireframing and testing exercises and learned a lot of hands on skills.
Reviewed on Nov 16, 2019
It was great experience learning step by step. Assignment are very practical. Thank you
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