Universitat Autònoma de Barcelona

Gameplay en videojuegos

This course is part of Diseño y Creación de videojuegos Specialization

Taught in Spanish

Enric Martí Gòdia
Jordi Arnal Montoya

Instructors: Enric Martí Gòdia

6,466 already enrolled

Included with Coursera Plus

Course

Gain insight into a topic and learn the fundamentals

4.2

(109 reviews)

9 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

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Assessments

4 quizzes

Course

Gain insight into a topic and learn the fundamentals

4.2

(109 reviews)

9 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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Build your subject-matter expertise

This course is part of the Diseño y Creación de videojuegos Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 4 modules in this course

¿Te has preguntado qué funcionalidades básicas presenta el motor de videojuegos Unity 3D? En este módulo verás cuáles son estas funcionalidades. Para ello crearemos un terreno mediante el editor de terrenos. Asimismo, completaremos el módulo implementando un pequeño control de personaje y cámara con el que movernos por el escenario.

What's included

6 videos7 readings1 quiz

¿Qué es un Animator Controller? ¿Cómo lo implementamos? En este módulo verás cómo implementar un Animator Controller para nuestro personaje con estados básicos como Idle y Run. Además, descubrirás cómo se pueden introducir ítems coleccionables en nuestro videojuego. Finalizaremos implementando un contenedor de balas con el que poder disparar.

What's included

9 videos1 reading1 quiz

¿Cómo puedo introducir física en un videojuego? En este módulo adquirirás los conocimientos básicos para introducir física en tu videojuego, con la finalidad de que los elementos actúen como en la realidad. Además, podrás ver dos tipos de enemigos, como son unos enemigos de tipo torretas (o fijos) y unos enemigos que se mueven hacia el player. Por último introduciremos una pequeña GUI ingame.

What's included

6 videos1 reading1 quiz

Últimos detalles... ¿Quieres introducir un menú en el videojuego? ¿Quieres que tenga sonido? Con los conocimientos que verás en este último módulo podrás introducir un menú principal en el videojuego, aprenderás a introducir sonido en el juego y verás cómo implementar un enemigo de tipo Boss con el que interactuar.

What's included

8 videos1 reading1 quiz

Instructors

Enric Martí Gòdia
Universitat Autònoma de Barcelona
6 Courses40,102 learners

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4.2

109 reviews

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NA
5

Reviewed on Apr 23, 2016

LM
5

Reviewed on Jun 4, 2017

DL
4

Reviewed on Nov 10, 2016

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