I really loved doing this course. Learnt how to make a simple game and make it really interesting! I loved how the easily the instructor was able to teach us and make us curious throughout the course.
The lecture videos from Professor Fran and his old friend were surprisingly entertaining. Kudos to the team because they were able to make it fun, informative, and engaging throughout the four weeks.
By Alexis P C•
The instructor showed a vast understanding on game design and the videos were useful resources to review when completing assignments. Because this course is based on my learning pace and dedication, I think I learned a good amount about game design and its basics. I personally enjoyed learning at my own pace and applying what I learned in the required weekly assignments. I also enjoyed interacting with others of the same interest and seeing what they created throughout this 4-weeks course.
However, there were times when reviewing videos weren't enough to answer my questions. As suggested by the course syllabus, I posted my question to the discussion forum where the course mentors would answer any questions. I was fortunate enough to complete all the assignments without any reply to my questions (it's been over a week) from any of the course mentors. An increase of course mentor(s) involvement would've been beneficial for many of the learners here including myself for any questions answers or feedback we might need. Perhaps decreasing the class size would benefit course mentor(s) to address questions or concerns from learners.
Although before taking this course there was a reminder that the professor wouldn't be involved in any of the grading or feedback on assignments, I wish there was a better feedback system that involved professional and more than 2 peers feedback required to complete assignments. Most of the feedback in the beginning were beneficial to my improvement in submitting future assignments but as the weeks progressed, the feedback weren't professional nor beneficial to my learning. Peer reviews could use a minimum text amount as well so that learners can gain a better understanding on a peer's feedback rather than reading a one word comment as feedback.
By Nicholas V•
The information that is taught here is basic common knowledge that a five minute youtube video could teach you. I enjoyed the style and categorization of video lectures, moveover the instructor is easy to learn from and quite an entertaining fellow. On the other hand, like many courses on this site it suffers from anonomous 'peer-reviews' which can be very frustrating. I like to work at a quick pace, however I could not work how I wanted because peer feedback is required to build on your assignments. If I could make a suggestion to the course moderators I would say " Please increase the required amount of reviews you need to complete from three to at least five, because there are not enough willing people to review work. I had to post on the forms in order to recieve a grade on time" Over all this course left me with a bad taste in my mouth I am not sure if I will continue into the specialization if it will continue to be this frustrating.
By Meredith G•
This is a great course due to the well designed and produced videos, peer feedback feature and structure of the course. However, I feel that the lack of input from CALARTS is the drawback. I have been in other courses in Coursera and have found the input from tutors really reassuring because I am getting expert feedback. If courses like this are to be continuously supported by Coursera clients/students, this kind of feedback is critical. If certificates achieved through Coursera are known to be only peer reviewed, such certificates will not carry weight and be recognised by other organisations/employers.
By Samya B•
Too many assignments getting reviewed by the peers. The instructors should check a few to give some criticism which we can use because peers are not specific and just doing it for the sake of formality.
Other than this the content is very less the videos are hardly 5 mins maximum are below 3 mins and there are like 7-8 videos a week. For a specialization course, this is way too less. But the content is of good quality. I learnt a lot and it was an enjoyable experience.
By Juan D M•
The course is fun and a very intresting approach to game design throug board game design. You get good tips for designing games and the different and important things to know. Though I think it could go deeper into some topics and explain a little more beyond just giving examples, videos are good but a little short, each week is roughly 20 minutes long each. Even though I really liked it and got the best of it .
By Carolyne E F•
Although a neat idea, I was a little disappointing to find that over the course of 4 weeks we'd only be creating and adding to a small paper game. I was hoping for something a little more in depth. And although I don't disagree that this course provided some wonderful input to creating a game, I felt that it was something that could have been done in a single lesson.
By Nathan J H•
I'm giving this course 3 stars. I really enjoyed taking this course, but didn't care for the fact, of having to sit and wait for others to review my assignments. Had it not been for that, I would have given 5 stars instead. I feel that having students reviewing each others work is great, but ones grades shouldn't be based on their peers.
By Matt E•
This one was a bit of a disappointment - largely because it was included in a larger specialization. If this course had been branded for kids and teens and left out of that specialization, my rating would be higher, but it felt awkward and inappropriate for adult audiences.
By Tilemachos K•
While I do appreciate the effort of the content creators, this course feels too simplistic. On top of that it seems that most of the "classmates" put minimum effort and when I have to grade assignments as part of my coursework, it felt more like a chore than a contribution.
By Cristóbal H S•
I know that the title says "introduction", but I felt it was to basic...I liked the approach of the homeworks, but I missed more reading material or more sources to explore...also, being an introduction to game design, I think many issues froom game design were not touched.
By Rodrigo A P S•
The course itself isn't bad, but the grade system could be better, I found myself being evaluated without receiving feedback or reviewing games where other students wouldn't answer the questions that where asked along with the submiting of the game.
By Ramon M L•
It felt few content, i think there could be more content in this course. Though i have to say i learn new stuff, but i which it had more content to learn more.
By Deborah M M•
A whimsical introduction to game design and the springboard for a Specialization Certificate, therefore important to take.
By Dimitris K•
A quite simple beginning, might end up being a little bit too simple. The future looks promising, though!
By Leah O•
It was ok for what it was. It is a very brief introduction. Fun teacher, but very limited information.
By Jeffrey B•
Good introduction course. Perhaps a bit light on material... reviews from others are very helpful!
By Tulay M•
Course content is ok, but its hard to progress if all passing requirements are peer-grading only.
By Sergey F•
very simple, only some basics and a lot of "water" material. I don't see reasons to pay for this
Very little content. Most of the value comes from working on games for the assignments.
By Marc-Olivier M•
Very little content. About 15-20 minutes of lectures per week.
By Dr. M N•
I was not able to unenroll it
By Paul B•
Fun course, not much depth.
By Maeve B•
This course, though fun, was not intensive at all. The main issue I have is probably with the Coursera structure itself. Many of your homework assignments are based off of if people can understand the instructions of the game- which, if you have mostly non-English speakers, sort of takes the homework from being "be creative and challenge yourself" to "make sure everything you write down is 3 words max or else the people GRADING you won't understand it". This is also true when looking at these students' games- when half of your grade depends on your clarity, these kids are ultimately at a disadvantage. I'm sure there were amazing games made by some of the non-English speaking students, but I wasn't able to understand and play many of them. It is fantastic that Coursera is open to everyone, but when your grades are based off of clarity of language, it gets tricky.
By Varsha A V•
The lectures tend to be a bit boring. However the hands on assignments give great insight into understanding the basic concepts of game design and narration.
By Rebekah c•
idk its not what i expected. i really want to start with actually making a computer game not a paper game