Click-to-Move with Unity NavMesh

Offered By
In this Guided Project, you will:

Become familiar with path-finding in Unity using its NavMesh tool.

Become familiar with setting up NavMesh Agents and how to maneuver them in a Scene using Raycast.

Understand the difference in setting up static and dynamic obstacles when baking a NavMesh.

1.5 hours
Beginner
No download needed
Split-screen video
English
Desktop only

In this one-hour, project-based course, you'll learn how to utilize the Navigation System to move a character to wherever the player clicks. We'll be setting up a "NavMesh" that defines where the character is able to walk. You will also learn how to set up static and dynamic obstacles that the Player will automatically avoid. The guided project will introduce you to the following Unity concepts: - Navigation System - Raycasting This series also makes use of the robot-themed Unity project created in Create Simple Enemy Behaviour with C# in Unity (Introduction to AI). This complements this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Skills you will develop

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introduction and License Activation

  2. Set Up NavMesh

  3. Create PlayerMovement Component

  4. Set Configure NavMeshAgent

  5. Create Moving Walls

  6. Add NavMesh Obstacle component

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently Asked Questions

By purchasing a Guided Project, you'll get everything you need to complete the Guided Project including access to a cloud desktop workspace through your web browser that contains the files and software you need to get started, plus step-by-step video instruction from a subject matter expert.

Because your workspace contains a cloud desktop that is sized for a laptop or desktop computer, Guided Projects are not available on your mobile device.

Guided Project instructors are subject matter experts who have experience in the skill, tool or domain of their project and are passionate about sharing their knowledge to impact millions of learners around the world.

You can download and keep any of your created files from the Guided Project. To do so, you can use the “File Browser” feature while you are accessing your cloud desktop.

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Auditing is not available for Guided Projects.

At the top of the page, you can press on the experience level for this Guided Project to view any knowledge prerequisites. For every level of Guided Project, your instructor will walk you through step-by-step.

Yes, everything you need to complete your Guided Project will be available in a cloud desktop that is available in your browser.

You'll learn by doing through completing tasks in a split-screen environment directly in your browser. On the left side of the screen, you'll complete the task in your workspace. On the right side of the screen, you'll watch an instructor walk you through the project, step-by-step.