When you enroll in this course, you'll also be enrolled in this Specialization.
Learn new concepts from industry experts
Gain a foundational understanding of a subject or tool
Develop job-relevant skills with hands-on projects
Earn a shareable career certificate
There are 4 modules in this course
Study the foundational mechanics, rules, and conceptual underpinnings of game design. Define what makes a game compelling through industry-standard documentation and structured conceptual frameworks. Develop and describe original game concepts through four iterative assignments designed to bridge the gap between abstract ideas and playable mechanics—no programming experience required.
This week we start at the beginning: what are the principles of very simple games, like Hangman and tic-tac-toe? How do these games work? Why do people play them? What are the elements that define games and the gaming experience? And finally, what do games have in common with each other, and what sets them apart? In addition to covering the basics and ground rules for this course, we'll conclude this week with a very simple, low-tech assignment: create a game on a single sheet of paper.
Making a Simple Game and Brainstorming•3 minutes
Week 1 Homework•3 minutes
5 readings•Total 23 minutes
About this Course•10 minutes
Instructor Presence and Staff Support •1 minute
Academic Integrity•2 minutes
Forum Guidelines•5 minutes
Requesting Peer Reviews•5 minutes
1 peer review•Total 60 minutes
Make a Simple Paper-Based Game•60 minutes
1 discussion prompt•Total 5 minutes
Meet and Greet•5 minutes
Week 2: Rules and Discovery
Module 2•1 hour to complete
Module details
How does a player learn the mechanics of your game? How do they learn anything about your game? This week we will talk about the rules that define gameplay, and how those rules are communicated to your players. We also discuss the way rules are bent and broken by players.
What's included
6 videos1 peer review
Show info about module content
6 videos•Total 19 minutes
Introduction to Rules•2 minutes
Balance•4 minutes
What are rules?•6 minutes
Breaking the Rules•2 minutes
Learning the Rules•4 minutes
Week 2 Homework•1 minute
1 peer review•Total 60 minutes
Refining the Rules on Your Paper-Based Game•60 minutes
Week 3: Tell a Story
Module 3•2 hours to complete
Module details
How does narrative drive a player to start playing your game? Or to finish it? This week we'll look at some of the ways you can make your game more compelling with story, and discuss some of the ways story can drive gameplay forward, or enable a player to make their own way through it.
What's included
9 videos1 peer review
Show info about module content
9 videos•Total 32 minutes
Introduction to Story•2 minutes
Story Purpose•7 minutes
Who's In Charge of Your Game Story?•1 minute
Writer-Driven•6 minutes
Writer-Led•2 minutes
Player-Led•2 minutes
Roleplaying & Character Motivation•6 minutes
Explaining & Imagining•4 minutes
Week 3 Homework•2 minutes
1 peer review•Total 60 minutes
Narrative Elements for Your Paper-based Game•60 minutes
Week 4: The Friend and the Enemy
Module 4•2 hours to complete
Module details
What purpose does an enemy serve in a game? What effect does a second player have on two-player games? Can a game work without an adversary or a final goal? We'll address all of those questions in this last week of the class, and work towards finalizing your board game project with characters.
What's included
6 videos1 reading1 peer review
Show info about module content
6 videos•Total 27 minutes
Introduction to Characters•1 minute
Characters in Gaming•5 minutes
Types of Characters•4 minutes
Multiplayer Rules and Balance•4 minutes
Bonus Interview: Adam Spragg, Designer of Hidden in Plain Sight•11 minutes
Week 4 Homework•2 minutes
1 reading•Total 10 minutes
Course Credits•10 minutes
1 peer review•Total 60 minutes
Multi-Player Paper-Based Game!•60 minutes
Earn a career certificate
Add this credential to your LinkedIn profile, resume, or CV. Share it on social media and in your performance review.
Instructor
Instructor ratings
Instructor ratings
We asked all learners to give feedback on our instructors based on the quality of their teaching style.
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
"To be able to take courses at my own pace and rhythm has been an amazing experience. I can learn whenever it fits my schedule and mood."
Jennifer J.
Learner since 2020
"I directly applied the concepts and skills I learned from my courses to an exciting new project at work."
Larry W.
Learner since 2021
"When I need courses on topics that my university doesn't offer, Coursera is one of the best places to go."
Chaitanya A.
"Learning isn't just about being better at your job: it's so much more than that. Coursera allows me to learn without limits."
Learner reviews
4.7
2,926 reviews
5 stars
79.49%
4 stars
16.06%
3 stars
2.87%
2 stars
0.85%
1 star
0.71%
Showing 3 of 2926
A
AS
5·
Reviewed on Jan 3, 2025
It was one of the best courses I’ve ever taken. The fun and enjoyment throughout the course, combined with simplified real-world tasks, taught me everything I needed to get started.
T
TN
5·
Reviewed on Apr 12, 2020
I really loved doing this course. Learnt how to make a simple game and make it really interesting! I loved how the easily the instructor was able to teach us and make us curious throughout the course.
S
SB
4·
Reviewed on Dec 26, 2016
A very basic course to start off the game design career. Great if you want to start right from the ground stage and make your way up! Complex concepts broken down and put ever so simply! Try it out!
What are the core components of game design covered in this course?
This course defines the fundamental architecture of play, focusing on game mechanics, rule systems, and player agency. You will learn to deconstruct how these elements interact to create engagement, transitioning from basic systemic logic to complex narrative integration.
Do I need programming or coding skills to complete the assignments?
No. This course focuses on the conceptual underpinnings and systemic design of games. All projects, including the final board game prototype, are designed to be completed using rapid prototyping methods like pencil and paper. This ensures a focus on design logic rather than technical implementation.
How does this course approach the relationship between story and gameplay?
We treat Narrative Design as a functional tool for player motivation. You will explore how to synchronize story-driven objectives with core gameplay loops to maximize player retention and create "emergent gameplay"—where the story and mechanics work together to empower player choice.
Is this course suitable for aspiring tabletop game designers as well as video game designers?
Yes. By stripping away digital constraints, the curriculum focuses on the universal principles of ludology (the study of games). Whether you are designing for a game engine or a physical board, the rules of balance, conflict, and player psychology remain the same.
When will I have access to the lectures and assignments?
To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
What will I get if I subscribe to this Specialization?
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Is financial aid available?
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.