In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.

Human-Centered Design: an Introduction
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Human-Centered Design: an Introduction
This course is part of Interaction Design Specialization

Instructor: Scott Klemmer
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Status: PreviewUniversity of Illinois Urbana-Champaign

Birla Institute of Technology & Science, Pilani
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Reviewed on Feb 27, 2018
This course sustained my interest throughout the videos with lots of practical information and good pacing. I found the assignments to be challenging and fun to do. Really enjoying this course.
Reviewed on Oct 3, 2019
Design is language to discuss with the end user for need finding and helping designing solution or system with user need or satisfaction, like sparking the joy of get things done.
Reviewed on Jun 5, 2016
I learned so much in this course!. The professor is really good and explains the concepts with practical examples. I really enjoyed this course and I am motivated to keep moving forward.

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