When you enroll in this course, you'll also be enrolled in this Specialization.
Learn new concepts from industry experts
Gain a foundational understanding of a subject or tool
Develop job-relevant skills with hands-on projects
Earn a shareable career certificate
There are 4 modules in this course
This course is the second course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment.
This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C# and Unity knowledge by exploring more C# and Unity topics and finishing the Unity game you started at the end of the previous course.
Module 1: Learn how we make decisions in our code
Module 2: Learn how to get and use player input in your Unity games
Module 3: Learn how to use iteration (looping) to repeat actions in your code
Module 4: Learn how we can store lots of data in arrays and lists
“Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.
This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates
In this module, you'll learn about the selection control structure. Selection is really useful because it lets us decide which code we want to execute based on some condition.
Setting Up Your Development Environment•10 minutes
Installing Visual Studio on a Mac•10 minutes
Course Topic Index•10 minutes
Unity Import/Upgrade Problems•10 minutes
Opening Different Visual Studio and Unity Project Versions•10 minutes
Corresponding Book Chapters•1 minute
Exercise 1: Jump That Game Object•10 minutes
Exercise 2: If and Switch Statements•10 minutes
Exercise 3: Shrink and Grow•10 minutes
Exercise 4: Teddy Bear Explosions•10 minutes
Rock of Ages Unity Project•30 minutes
Number Characteristics Solution•10 minutes
1 programming assignment•Total 180 minutes
Number Characteristics•180 minutes
1 discussion prompt•Total 10 minutes
Boolean Expressions•10 minutes
Unity Input
Module 2•2 hours to complete
Module details
In this module, you'll learn how to process mouse, keyboard, and gamepad input in Unity. This is hugely important, because doing this lets the player actually interact with the game!
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When will I have access to the lectures and assignments?
To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
What will I get if I subscribe to this Specialization?
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Is financial aid available?
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.