When you enroll in this course, you'll also be enrolled in this Specialization.
Learn new concepts from industry experts
Gain a foundational understanding of a subject or tool
Develop job-relevant skills with hands-on projects
Earn a shareable career certificate
There are 5 modules in this course
This course is focused on the early user experience (UX) challenges of research, planning, setting goals, understanding the user, structuring content, and developing interactive sequences. While the concepts covered will translate to many kinds of interactive media (apps, digital kiosks, games), our primary focus will be on designing contemporary, responsive websites. In this course you will complete the first half of a large scale project—developing a comprehensive plan for a complex website—by defining the strategy and scope of the site, as well as developing its information architecture and overall structure. Along the way we will also discuss:
- Different job descriptions in the web design industry and where UX and UI skills fall within this spectrum
- The difference between native apps and websites
- The difference of agile vs. waterfall approaches
- User personas and site personas
- User testing
The work and knowledge in this course continues in the last course in the UI/UX Design Specialization, Web Design: Wireframes to Prototypes, where you will tackle—finally—wireframes, visual mockups, and clickable prototypes.
This is the third course in the UI/UX Design Specialization, which brings a design-centric approach to user interface (UI) and user experience (UX) design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone.
These courses are ideal for anyone with some experience in graphic or visual design and who would like to build their skill set in UI or UX for app and web design. It would also be ideal for anyone with experience in front- or back-end web development or human-computer interaction and want to sharpen their visual design and analysis skills for UI or UX.
What's included
1 video4 readings
Show info about module content
1 video•Total 3 minutes
Course Introduction•3 minutes
4 readings•Total 10 minutes
About this course•2 minutes
About CalArts and the Program in Graphic Design•3 minutes
About the assignments•3 minutes
Required tools•2 minutes
The User Experience Process
Module 2•4 hours to complete
Module details
This week I will give you a brief overview of the user experience process that I will teach in this course sequence. We will begin by defining the term "user experience", and then briefly look at the five phases of UX design: Strategy, Outline of Scope, Sitemap, Wireframes, and Visual Mockups. I will also talk about the differences between mobile apps and websites, and the differences between waterfall and agile approaches to UX design. Lastly, I will introduce you to the main project that you will be working on in this course and the one that follows it. You’ll be starting your first assignment at the end of the module. Last, here's something to keep in mind this week: “Design is not just what it looks like and feels like. Design is how it works.”—Steve Jobs
Bonus Material: Interview with Chris Manik•28 minutes
7 readings•Total 66 minutes
Defining User Experience•20 minutes
The UX Process•10 minutes
What's the difference?•10 minutes
Project Brief•5 minutes
Try it yourself: Research existing restaurants•15 minutes
What is peer review?•5 minutes
A Final Thought for the Week•1 minute
2 assignments•Total 60 minutes
Web vs. App•30 minutes
Week 1 Quiz•30 minutes
1 peer review•Total 45 minutes
Project Ideas•45 minutes
1 discussion prompt•Total 10 minutes
Great vs. Terrible User Experiences•10 minutes
Asking Good Questions: Determining Strategy
Module 3•4 hours to complete
Module details
This week is all about strategy. We will talk about how to conduct research in the beginning of a project. And I will tell you about the importance of defining a target audience for your website. We’ll also discuss how to determine user needs and client needs. The strategy that you develop in this first step in the UX process will influence all decisions you make further down the line. That’s why it’s so important to take the time and think about what you want to accomplish, what the goals are, and how they might be measured when the project launches.
What's included
9 videos6 readings1 assignment1 peer review
Show info about module content
9 videos•Total 95 minutes
Introduction to Week 2•1 minute
User Research•3 minutes
Inspiration•5 minutes
Analytics•4 minutes
User Needs and Client Needs•9 minutes
Target Audience•8 minutes
User Personas•4 minutes
Strategy: Alyson and Bradley•17 minutes
Interview with Craig Cooke: Determining success•46 minutes
6 readings•Total 68 minutes
Inspirational Websites•30 minutes
Try it yourself: User research methods•15 minutes
Example User and Client Needs: Pasadena Conservatory•2 minutes
User Personas•10 minutes
Further Reading•10 minutes
A Final Thought for the Week•1 minute
1 assignment•Total 30 minutes
Week 2 Quiz•30 minutes
1 peer review•Total 60 minutes
Strategy Document•60 minutes
What is in and What is Out: Outlining Scope
Module 4•3 hours to complete
Module details
By now you should have a pretty clear idea what your projects will be about and who your target audience is. This week we will talk about how to take the user and client needs that you have established and create a set of content and functionality requirements from them. In other words, you’re transforming your overarching goals from last week into specific requirements for your site.
What's included
6 videos2 readings1 assignment1 peer review
Show info about module content
6 videos•Total 61 minutes
Introduction to Week 3•1 minute
Introduction to Outline of Scope•3 minutes
Content and Functionality•9 minutes
Outline of Scope Example•1 minute
Scope: Alyson and Bradley•16 minutes
Interview with Melissa Kuo•31 minutes
2 readings•Total 11 minutes
Try it yourself: Sorting content and functionality requirements•10 minutes
A Final Thought for the Week•1 minute
1 assignment•Total 30 minutes
Week 3 Quiz•30 minutes
1 peer review•Total 90 minutes
Outline of Scope•90 minutes
Getting your Ducks in a Row: The Sitemap
Module 5•4 hours to complete
Module details
Welcome to the last week of this course. With your outline of scope in hand, you will now learn how to transform the content and functionality requirements determined last week into a navigable structure. This structure will be visualized by something called a sitemap. I’ll tell you all about sitemaps and how to create them. Along the way we will also define the term "information architecture". And I will introduce a tool called TreeJack, which will enable you to test your site map on actual users.
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
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Learner reviews
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AA
5·
Reviewed on Apr 4, 2021
Amazing course! The way it's explained with real examples. Alyson and Bradley's projects are insightful for learning. The course is much better than the first 2 of the specialization.
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EW
5·
Reviewed on Feb 7, 2019
Jasper is a good teacher and has clearly put a lot of time and effort into this course. It gives a sound theoretical understanding into UI and UX.
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GV
5·
Reviewed on Nov 25, 2020
Well structured and knowledgable lectures. Concise and practical exams were beneficial to understand and applying the content to an actual project.
What tools or software will I need to complete this course?
Since this is a graphic design course, to complete the assignments you will need access to a desktop or laptop computer with the appropriate software installed. You can't really do graphic design work properly on a smartphone or tablet. Adobe CC software is recommended for these courses, but alternatives are available. Software will be reviewed in greater detail in the first week of the course.
When will I have access to the lectures and assignments?
To access the course materials, assignments and to earn a Certificate, you will need to purchase the Certificate experience when you enroll in a course. You can try a Free Trial instead, or apply for Financial Aid. The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
What will I get if I subscribe to this Specialization?
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.
Is financial aid available?
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.