Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
This course is part of the Game Design: Art and Concepts Specialization
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About this Course
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Try Coursera for BusinessSkills you will gain
- Video Game Development
- Gameplay
- Video Game Design
- Game Design
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Syllabus - What you will learn from this course
Week 1: The Simplest Games
Week 2: Rules and Discovery
Week 3: Tell a Story
Week 4: The Friend and the Enemy
Reviews
- 5 stars79.68%
- 4 stars16.12%
- 3 stars2.84%
- 2 stars0.76%
- 1 star0.57%
TOP REVIEWS FROM INTRODUCTION TO GAME DESIGN
My review is when i'm already in week 3 of this course. Really worthed to participate in this course, especially when you've finished your assignment and your classmate review your works! :)
This course is excellently presented, with a nice splash of humour. Great core concepts covered and the assignments really impart the importance of play testing and prototyping.
this course is amazing the teacher is cool , funny and he explains the class in a really cool way with puppets and stuff and i learnd a lot and the best part of all is that it was fun
A super fun class, it really helped me understand the overall concept on video games and how to start with them. I recommend this class to anyone that wants to start making interesting video games.
About the Game Design: Art and Concepts Specialization

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