Continue your exploration of the Go programming language as you learn about functions, methods, and interfaces. Topics include the implementation of functions, function types, object-orientation in Go, methods, and class instantiation. As with the first course in this series, you’ll have an opportunity to create your own Go applications so you can practice what you’re learning.
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About this Course
Learner Career Outcomes
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Learner Career Outcomes
20%
15%
Offered by

University of California, Irvine
Since 1965, the University of California, Irvine has combined the strengths of a major research university with the bounty of an incomparable Southern California location. UCI’s unyielding commitment to rigorous academics, cutting-edge research, and leadership and character development makes the campus a driving force for innovation and discovery that serves our local, national and global communities in many ways.
Syllabus - What you will learn from this course
MODULE 1: FUNCTIONS AND ORGANIZATION
Continue your exploration of the Go programming language as you learn about functions, methods, and interfaces. Topics include the implementation of functions, function types, object-orientation in Go, methods, and class instantiation. As with the first course in this series, you’ll have an opportunity to create your own Go applications so you can practice what you’re learning. The first module introduces the concept of functions and shows you how to use them to manipulate data programmatically. Once again, the treatment of the topic begins at a fairly rudimentary level to ensure everyone is starting from the same point in terms of basic concepts.
MODULE 2: FUNCTION TYPES
This second module continues to explore the use of functions in Go. You’ll continue learning about the capabilities and features of functions, and write a routine that solves a practical physics problem.
MODULE 3: OBJECT ORIENTATION IN GO
Functions in Go have many useful and powerful capabilities, which you’ll explore in this module. At the end, you’ll develop a Go routine that takes full advantage of Go’s object orientation.
MODULE 4: INTERFACES FOR ABSTRACTION
This last module rounds out the course by introducing several new concepts including interfaces and polymorphism. You’ll finish the module – and course – by creating a Go routine that creates instances of a class and allows you to query its properties.
Reviews
TOP REVIEWS FROM FUNCTIONS, METHODS, AND INTERFACES IN GO
Ian G Harris teaches the topics in a very understandable way and I felt really happy finding the ways and mistakes which I resolved while implementing Go code during the assignments.
This second course was better than the initial one. The content was more interesting, and the exercises more challenging. I enjoyed the course and I believe it was worth my time.
I've been coding for 7 years now, and I still find the basics explained in this course to be very useful and refreshing. And I really learned a good amount of details about Go.
Course is concise, though going through some advances concepts of functional programming. Presentation is ok. Examples and Final Exercises could be more interesting/challening
About the Programming with Google Go Specialization
This specialization introduces the Go programming language from Google and provides learners with an overview of Go's special features. Upon completing the three-course sequence, learners will have gained the knowledge and skills needed to create concise, efficient, and clean applications using Go.

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