The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way.
Offered By
About this Course
Learner Career Outcomes
50%
38%
Learner Career Outcomes
50%
38%
Offered by

California Institute of the Arts
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
Syllabus - What you will learn from this course
Week 1: Ideation
Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers.
Week 2: Prototyping and Playtesting
In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice.
Week 3: Prototyping and Playtesting continued
In Week 3 you'll continue refining your prototype.
Week 4: Visualization
In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials.
Reviews
TOP REVIEWS FROM GAME DESIGN DOCUMENT: DEFINE THE ART & CONCEPTS
The course was nicely prepared and structured, in my opinion it lacked a bit of content compared to the rest of the specialization. But it's a good rounding up of everything we learned before.
Very hands on and creative. Pushed my ideas to the paper and to develop further and better than I would ever without guidance. Thank you so much.
I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.
Excellent specialization, I have learned a lot of how to create a Game Design Document and a prototype.
About the Game Design: Art and Concepts Specialization
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.

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